[{quoted}](name=Bardent Censer,realm=NA,application-id=3ErqAdtq,discussion-id=oJUZuNAT,comment-id=000000000000,timestamp=2018-06-13T09:28:12.963+0000)
ah, you're changing what you said now. Nice! Well sorry to say bud but that happens, it's part of the game. he burned flash and ult to get to a backline mage. It's his job. Just like it's your job to q q q w e w q q r the enemies til they die. Feels just as bad for an enemy adc to die to a vel combo.
Positioning DOES matter. Flash is only up every 5 minutes and you have access to it as well. Flash to dodge his ult? flash closer to your team?
? ? ?
> Barreling into me
> Running through my team very fast
Hurr durr these are two completely different things!
Another great post.
If an ADC dies to me as Vel'koz, they fucked up and got hit by multiple skill shots, and I was in a risky position to get close enough to do that. There's a pretty big difference between this and a monkey right clicking me and pressing R once it's in range, and being rewarded with a kill even though I countered the amazingly skillful R press with a well positioned and timed knock up.
He could just as well have flanked us without Flash, while my team was engaged. Even seeing him flanking, I personally cannot stop him from killing me. Mobility and burst are too high, and it shits on champions who lack one or the other.
In times long past, I would have had an opportunity to outplay the Warwick after I popped him off his ult. Instead, with the current state of the game, I just die within 2 seconds because he got in range of me at all, which is completely fucking ridiculous.