Warwick barreling into my Vel'koz at 600 MS at 50 minutes makes me feel really outplayed

Yenn··4 votes·712 views

And then chunking 80% of my health before my E even makes contact to knock him off of me.

Please fix how fucking ridiculous the amount of damage/mobility in the game has become.

The game has literally devolved into handicapped monkeys running at each other and seeing which monkey can 100 to 0 the other fastest. I no longer feel even remotely rewarded for consistently playing well, because the only thing that matters is which team can blow the other team up first.

12 Comments

five oh tree 3 votes

how is being out of position at 50 minutes enough for a WW to run you down "consistently playing well"?

The game has literally devolved into handicapped monkeys running at each other and seeing which monkey can 100 to 0 the other fastest.

You just tried to grab all the current circlejerks and shove them into a post. again.

Nah, it's not you, it's mobility creep. You're right. and power creep. and all the other creeps. that's why you're losing. It's creeping harder for the other team and you deserve a higher rank.

Yenn2 votes

[{quoted}](name=Bardent Censer,realm=NA,application-id=3ErqAdtq,discussion-id=oJUZuNAT,comment-id=0000,timestamp=2018-06-13T09:17:45.955+0000)

how is being out of position at 50 minutes enough for a WW to run you down "consistently playing well"?

You just tried to grab all the current circlejerks and shove them into a post. again.

Nah, it's not you, it's mobility creep. You're right. and power creep. and all the other creeps. that's why you're losing. It's creeping harder for the other team and you deserve a higher rank.

We were fighting 5v4 without Warwick, team was engaged, and he ran directly through them and flash + ulted me. Because I was at max range from the fight, they couldn't get to him fast enough.

The point is that many champions can do this exact same thing. Positioning well no longer matters when half the roster has enough mobility and damage to flash and near instantly kill you anywhere in range of a team fight.

But yeah, haha, even being in range to participate in the fight is being out of position! Good post!

five oh tree 2 votes

he ran directly through them and flash + ulted me.

ah, you're changing what you said now. Nice! Well sorry to say bud but that happens, it's part of the game. he burned flash and ult to get to a backline mage. It's his job. Just like it's your job to q q q w e w q q r the enemies til they die. Feels just as bad for an enemy adc to die to a vel combo.

Positioning DOES matter. Flash is only up every 5 minutes and you have access to it as well. Flash to dodge his ult? flash closer to your team?

Yenn1 votes

[{quoted}](name=Bardent Censer,realm=NA,application-id=3ErqAdtq,discussion-id=oJUZuNAT,comment-id=000000000000,timestamp=2018-06-13T09:28:12.963+0000)

ah, you're changing what you said now. Nice! Well sorry to say bud but that happens, it's part of the game. he burned flash and ult to get to a backline mage. It's his job. Just like it's your job to q q q w e w q q r the enemies til they die. Feels just as bad for an enemy adc to die to a vel combo.

Positioning DOES matter. Flash is only up every 5 minutes and you have access to it as well. Flash to dodge his ult? flash closer to your team?

? ? ?

> Barreling into me > Running through my team very fast Hurr durr these are two completely different things!

Another great post.

If an ADC dies to me as Vel'koz, they fucked up and got hit by multiple skill shots, and I was in a risky position to get close enough to do that. There's a pretty big difference between this and a monkey right clicking me and pressing R once it's in range, and being rewarded with a kill even though I countered the amazingly skillful R press with a well positioned and timed knock up.

He could just as well have flanked us without Flash, while my team was engaged. Even seeing him flanking, I personally cannot stop him from killing me. Mobility and burst are too high, and it shits on champions who lack one or the other.

In times long past, I would have had an opportunity to outplay the Warwick after I popped him off his ult. Instead, with the current state of the game, I just die within 2 seconds because he got in range of me at all, which is completely fucking ridiculous.

five oh tree 2 votes

Talking about "another great post" when all you do is shitpost and cry. Classic Yenn.

And I was talking about flashing. There's a difference between running you down at 50 minutes and flashing through your team to get to you. One requires you to be out of position.

If an adc dies to you as vel'koz they probably made the horrible error of stepping within 1000 units of you. Wow. You took a lot of risk throwing out q after q until one finally hit and chunked for 30-35% of their health. Sick plays.

And I can't believe you're complaining about his R when vel'koz has the ultimate he does. Oh no, it's so hard to drag your cursor along their backline. Boohoo mobile fighters counter immobile mages, you don't get to shit on everyone.

Edit: sorry, all you do is shitpost, circlejerk, and cry, excuse me.

Yenn1 votes

[{quoted}](name=Bardent Censer,realm=NA,application-id=3ErqAdtq,discussion-id=oJUZuNAT,comment-id=00000000000000000000,timestamp=2018-06-13T09:42:49.897+0000)

Talking about "another great post" when all you do is shitpost and cry. Classic Yenn.

And I was talking about flashing. There's a difference between running you down at 50 minutes and flashing through your team to get to you. One requires you to be out of position.

If an adc dies to you as vel'koz they probably made the horrible error of stepping within 1000 units of you. Wow. You took a lot of risk throwing out q after q until one finally hit and chunked for 30-35% of their health. Sick plays.

And I can't believe you're complaining about his R when vel'koz has the ultimate he does. Oh no, it's so hard to drag your cursor along their backline. Boohoo mobile fighters counter immobile mages, you don't get to shit on everyone.

Edit: sorry, all you do is shitpost, circlejerk, and cry, excuse me.

ADCs at 50 minutes can life steal over any damage a stray Q does, they need to be hit by multiple abilities to be killed, and if I'm in range to do that, I'm in range for something (like Warwick) to jump on me.

I'm complaining about the fact that I'm guaranteed dead with zero possible counterplay because he got in range of me at all, and he has insanely high mobility that allows him to get in range of me with no way for me to stop him, and half the roster can do the same thing.

Akheteru2 votes

I don't care what game you play, pvp game design/balance is rock-paper-scissors. Your scissors melt paper faces. There's a rock that can smash you. There's other papers that make the rock a non-factor. I've had my Nami 2-shotted by Velkoz, despite having built MR.

Put on your big boy pants and stop whining.

Red Wreckage1 votes

That's what you deserve for playing like a pussy, from so far behind that you're team couldn't reach you, yet still able to hit your spells and chunking down enemies.
If you can't reach such abominations of champs after buring flash and ult, as a melee too, then wtf can you do? are your "immobile mages" are supposed to be untouchable armadillos launching nukes while sitting in nuclear proof bunkers buried deep underground from 50000 kilometers away?

Astorine1 votes

To be fair, while what you say is true, doggo isn't the biggest threat around. At least his only dash is his ult. But i get your overall point.

Jarring1 votes

I always felt like the damage/mobility in this game is what separated this game from other mobas like dota allstars, HoN, and Dota 2. All of which I played for years. Dota allstars years before LoL was even in beta. Everything has always died too fast. from the creeps to the towers and champions. yes, they even move too fast, granted a lot more champions with mobility were introduced over the years, but that was to be expected. Everything you're complaining about LoL is exactly what I've come to expect from the game since its release. I doubt Riot will change anything.. they aren't just going to remove the mobility from a pool of champs.. I don't see them nerfing any damage either.. just look how big the adcs got hit from what little changes were made to them...and now you want MORE? fukitol maybe i don't know anything. just some random scrub in a forum

D357R0Y3R1 votes

he outplayed you by picking the right time to charge into you since you were alone and got caught without your team peeling you from him

Red Wreckage1 votes

{quoted}

Please fix how fucking ridiculous the amount of damage

Fully agree. Nerf this cancerous tentacle hentai "thing" to the mo'fo' ground. It does too much damage already.

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