New Item Concepts
These ideas are for ideas to create customization and options, and not replace any items.
(1) Hextech Katana: Recipe: Long Sword (360g) + Long Sword (360g) + 480g = 1200g
Statistics: +25 Attack Damage +UNIQUE Passive: 12% Spell Vamp
(2) Hextech Blade: Recipe: B.F. Sword (1550g) + Hextech Katana (1200g) + 750g = 3500g
Statistics: +80 Attack Damage +UNIQUE Passive: 20% Spell Vamp +UNIQUE Active: Fire a blade in the target direction to deal (+100%AD) physical damage to the first enemy struck and slow the target by 40% for 2 seconds; this blade may critically strike (20 seconds cooldown). Basic attacks lower the cooldown by 1 second on-hit. [850 units range]
(3) Gunpowder Keg: Recipe: B.F. Sword (1550g) + Pickaxe (875g) + 1075g = 3500g
Statistics: +80 Attack Damage +UNIQUE Passive: Increase bonus attack damage by 30%.
(4) Ice Rod: Recipe: Blasting Wand (860g) + 540g = 1400g
Statistics: +40 Ability Power +UNIQUE Active - Ice Blast: Deal 100(+15%AP) magic damage and slow target enemy champion by 20% for 2 seconds (60 seconds cooldown). [550 units range]
(5) Frost Staff: Recipe: Needlessly Large Rod (1600g) + Ice Rod (1400g) + 300g = 3300g
Statistics: +120 Ability Power +UNIQUE Active - Ice Blast: Fire a powerful beam of ice in the target direction to deal 150(+30%AP) magic damage and slow all enemies struck by 40% for 2 seconds (60 seconds cooldown). Casting spells lower the cooldown of Ice Blast by 2 seconds. [1200 units range]
(6) Hardened Stone: Recipe: Chain Vest (750g) + 300g = 1050g
Statistics: +40 Armor +UNIQUE Passive - Hard Stone: Take 10% less physical damage from champions and monsters.
(7) Hand Catapult: Recipe: Hardened Stone (1050g) + Giant's Belt (1000g) + 950g = 3000g
Statistics: +70 Armor +500 Health +UNIQUE Passive - Hard Stone: Take 10% less physical damage from champions and monsters. +UNIQUE Active: Toss a giant boulder at the target location to deal (+70% Armor) physical damage and slow struck enemies by 40% for 3 seconds (75 [-1 second per 10 armor] seconds cooldown). Cooldown is reduced by 1 second for every 10 armor the user has. [850 units range]
Hope you like the ideas! ~ Stacona
EDIT (1): Hextech Blade: Cooldown increased to 20 from 12 seconds; Range lowered to 850 from 900 units
Gunpowder Keg: Cost increased to 3500g from 3300g
Frost Staff: Ability Power ratio decreased to 30% from 40%; Casting spells reduce the cooldown reduced to 2 from 3 seconds
Hand Catapult: Now deals 70% armor from 100% armor physical damage for the active