I get why he needs it, but...

deadlychuck··1 votes·467 views

Darius's Healing seems a bit too much/easy to reach high potential.

It would probably be fine if they reduced the frequency of it or increased its requirements, but the CD is 9 / 8 / 7 / 6 / 5, on a champion that rushes item 3071 99% of the time and only 3 targets seems a little bit too much.

So he's got a potentially 36% missing HP heal on a 7.2 / 6.4 / 5.6 / 4.8 / 4.0 second CD...

It just seems a little ridiculous that a darious can heal at least twice in an average fight, and as in my last game, for 1.1k health through grievous wounds the 2nd time... (to save you the time on the math, he had 4105 max health, and landed a 3 man Q at 67 health)

If the CD was increased to a flat say 7 or 8 seconds, or he was given 7% per champion hit, it might not be such a ridiculous degree of sustain. Hell even Nasus w/ warlords, high stacks, and BT can't heal for that much.

5 Comments

maxaroni1182 votes

WELL the thing is with Darius u have to hit it on the edge of the blade for him to heal and if u walk clse to him he cant heal... plus he only gets to that power if u let him

deadlychuck1 votes

I understand that, but given the items he has access to, and the rest of his kit, positioning for him is rather simple, coming from experience.

item 3071 MS item 3742 MS item 3800 MS + Slow His W slow E/Q combo

He has no trouble positioning himself in an average team fight, in a position which allows him to land at least a 2 man Q consistently.

If the game is an arms race, then his itemization was the last step taken.

Slythion2 votes

wait, who the hell builds item 3800 on Darius? And his Deadman's movement speed goes away after his first auto (aka, before he Q's anyways) + his W only works on 1 target, making it only easy to land his Q on a single target.

That only thing that makes it easy to land 2+ people on his Q is because most lower-elo (and even some higher-elo) teamfights are just clusterfucks. His itemization has very little to do with positioning in the middle of a teamfight, beyond the Cleaver that is

deadlychuck1 votes

First, no one builds item 3800 ever, but it's a pretty solid item on a lot of the juggernaut/bruiser types. It's boasting around a 0.1% pick rate, with around 60% win rate.

Second, W + Deadmans = massive slow, allowing him to position himself between the basically rooted target, and a 2nd target, or pull a 2nd target into position.

Third, this game has been designed to be a massive cluster fuck because it's "flashy" and "exciting".

Fourth, the ease of gaining his BC move speed, through all physical damage, allows him to pretty much always have the move speed buff in a team fight.

The one weakness a juggernaut is said to have, he doesn't really suffer from. Though, even then, i think he's been appropriately balanced around that, except for the degree of his heal.

maxaroni1181 votes

i personally think that you're being picky lol wow im so late on this

but srsly darius is fine hes just freelo at low elo

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