Weird question: Is the marksmen-class as a whole even healthy for the game?

SaltyToplaneGoat··3 votes·250 views

You know, literally all the complaints I see on these boards can be traced back to marksmen being too strong:

Tanks being too weak and underwhelming to play, save for that one weirdo who is somehow allowed to have 5k hp and still drop 2k true damage nukes,

Towers falling way too easy,

Games being way short and with that too stompy,

etc etc.

In most cases it is all the fault of marksmen just doing WAY too much damage, even in parts of the game where they theoretically shouldn't. I remember, way back in season two, when the marksman was sent bot with a support for one to have two people ready on dragon, but for the other TO GET THEIR WEAK ASSES THROUGH THE EARLY AND MID-GAME. An Adc before 25 minutes? Mostly laughable, unless they somehow got really, really fed. Sure, there were lane-bullies, but they were bullies in the context of all others being weak, so even them had their power cut down.

And today? Now marksmen burst harder than assassins and faster than mages, all while being able to sustain harder than drain-tanks. That's kinda wrong, no?

Now I just hear "enemy bot doublekill", which can happen I guess, followed by "The enemy team has destroyed a tower", followed by a dragon kill in maybe 30 seconds. Sometimes they get the drake first and then the tower, but it's just absurd that all of that just can be raked in at once without having the entire team down there.

One of the main reasons I play Soraka top is that now I can take influence on botlane from my island on toplane - it's not enough that I have to win my lane, I CONSTANTLY NEED TO KEEP AN EYE ON BOTLANE OR WE LOSE. That's how absurdly important early game adc snowballing has become, you know, the class that was supposed to be "all lategame".

I'd personally say that we should just remove crit and lifesteal from the game as stats. Mages do fine with AP and CDR, so making an itemsiation around AD, AS, and CDR should be doable. Just bring the marksmen down from a "mandatory position the entire game revolves around" to "a class you can pick but you don't have to". You know, LIKE LITERALLY EVERY OTHER CLASS.

3 Comments

z63XnLCMwX3 votes

+1

Ghazter3 votes

Yes. ADC has been ridiculously buffed to the point where bot lane decided the whole game just because of the ADC having autos that do 500 damage in addition to their abilities. As support, my autos are barely worth anything and instead, I have to use my abilities while my ADC is just auto-ing for as much as my ability does. The only thing that hasn't been broken yet is the fact that they're still squishy- that is, if you can get close enough to hit them.

PringleBerry1 votes

You can also trace every problem back to an adc-hate bias. Tanks aren't weak. At all. The teams that win are the ones that have 2-3 tanks. Towers are weak to everybody. Not just adcs are killing them. Games are too short and stompy because Riot decided to accelerate the game starting around season 5. They did this by weakening towers in general, changing spawn timers, and general power creep.

They don't burst harder than mages/assassins. Stop bullshitting. That's such a ridiculous exaggeration.

Want to go somewhere without bias, look at reddit. Don't stick to forums where the top posts will get maybe 125-150 upvotes? The top posts there will get a few thousand on avg. Of course there's still circlejerks, but you're a hell of a lot more likely to see a bunch a circlejerks and make your own conclusions.

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