Riot, do you have any plans to take a look at Kindred?

Diananmen Square·7/17/2016, 4:26:15 PM·5 votes·906 views

As many of you will notice by my name, I do main Kindred. I will be as un-biased as I possibly can to get my point across in a fair manner using statistics such as Win Rate and Play Rate instead of asking to buff Kindred only because they are my main.

In patch 6.13, Kindred took a well deserved nerf because they were somewhat OP (I also didn't like it, too much ban rate = no fun). A Rioter also stated that they would keep a close eye on Kindred's performance after the nerf, to see if any buffs were needed or not. However, two patches later, Kindred aren't looking good in terms of win rate and power. Their play rate isn't anything huge (3%), so it is not too influenced by unexperienced players at the champion lowering the win rate.

Kindred's win rate also lies at a low 48.5% for players with over 125 games (the true mains.), which is an indicator that the champion is likely weak, as even the masters of the champion are struggling to win with it.

Champion.GG link [NOTE: Although it states that the statistics are from 6.13, it has been updated to 6.14 statistics (You can check Sona for example, she did not have 58% Win Ratio in 6.13, but she does have it in 6.14.)]: http://champion.gg/champion/Kindred

20 Comments

NJALobo7/17/2016, 4:43:01 PM1 votes

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The Yetii Rider7/17/2016, 6:15:29 PM1 votes

It's okay that Kindred is weak. Riot leaves champions weak all the time, look at Sejuani.

Some champions are going to be weak and some are going to be strong. Welcome to the League of Legends.

DCYOUNG8887/17/2016, 7:55:11 PM1 votes

Do you think Riot will consider giving back her heal passive anytime soon but with lower healing in the early levels and more late game (knowing them though it will take awhile before they will consider that)? This was the part of her kit that made her unique along with her passive and ult.

Profirix7/17/2016, 8:15:07 PM1 votes

Kindred is in a pretty bad spot with how weak she is early game. Combine that with a feast or famine game style, she tends to suffer famine more than enjoy a feast with the recent armor nerfs and sustain removal. The passive healing was incredibly important and she lost a major part of her kit with its removal. The champion honestly just needs a rework. The stacking mechanism and her ultimate just don't flow well for a damage-dealing champion. Much of her kit has to be lackluster just to allow her ultimate to exist, but with all of the recent nerfs she will often get dominated early by meta junglers.

inplane7/17/2016, 9:13:12 PM1 votes

They should really bring back the heal, but just make it heal less at early levels. From being played a fair amount to barely being seen at all is not a good sign. If they're also concerned for the damage the mark gives, they should just tone that down too.

I've never played Kindred at all, but getting rid of her sustain is just a slap in the face.

WoonStruck7/17/2016, 9:30:33 PM1 votes

Kindred is also a jungle ADC with low initiation/CC. With the kinds of champs running around, its pretty obvious that her state of balance isn't all that's holding her winrate down.

There's no relevant info to gauge her against. She should have a lower win-rate until something else is able to contribute to their team effectively by going bot lane.

MissingKayo7/18/2016, 1:10:38 PM1 votes

As someone who plays Kindred a ton (they alternate between second/third highest played on my actual account), I do get that nerfs had been necessary. They were far too strong. However, instead of nerfing them skillcurve wise so that newer players would do worse while the more experienced players could still do alright, they basically smashed Kindred into the ground. With a bat. Repeatedly.

Kindred's a jungler with almost no CC and no serious power late game without their passive stacking. To be able to get said Hunts, they needed a somewhat stronger early so they'd actually stay relevant late game. Their early game was too strong, but instead of dropping it a bit, they neutered it altogether.

My suggestion would be to probably either increase the base armor and/or scaling slightly, and/or bring back the W heal, but in a lower amount than before (scaling with levels or such).