how necessary is the slow on randuins?

Critmaster Garen··6 votes·782 views

just wanted to read some general opinions.

i wonder if it would make sense to replace the movement speed slow against an active specifically tageted to protect you from auto attacks instead. what if instead of an aoe slow, it would instead massively increase the cold steel passive for a couple of seconds?

for example something like enemies attacking you have their total attack speed reduced by 30% for 2 seconds. with the duration of the active scaling with resistances, similar to how the current slow active duration used to get longer the more armor/mr you have.

reason im asking is, because riot has recently gone into the direction of giving the armor items each a very specific nieche.

item 3742 roam and engage item 3068 waveclear item 3143 defense against auto attacks

while the aoe slow is useful without a doubt, it doesnt really fit into what randuins is trying to accomplish, unless it would also slow attack speed.

maybe the aoe slow active would be better off on another item. maybe another new armor/health item specifically focused around anti kiting.

8 Comments

kaykalos4 votes

No, enough with nerfing antikite mechanics! the real rage comes when they can deal to u damage while u cant. Riot ruined every antikite item to enforce the fucen adc meta

Critmaster Garen1 votes

{quoted}

No, enough with nerfing antikite mechanics! the real rage comes when they can deal to u damage while u cant. Riot ruined every antikite item to enforce the fucen adc meta

im not saying anti kite mechanics should be removed. please read through the post. i was thinking about making randuins even more focused on anti auto attack, and adding the aoe slow to a new dedicated anti kite armor/health item.

DrNova2 votes

Doesn't frozen heart already do that

Critmaster Garen1 votes

{quoted}

Doesn't frozen heart already do that

frozen heart isnt really good on everybody who wants to build tanky. you could ask the same if iceborn gauntlet doesnt to the same as randuins kinda. (giving you access to an aoe slow.)

also, since 1300 gold item 3035 is a thing now, items like item 3110 item 3075 are dfficult to fit into a build. you can get your last whisper and already cut down their gold value by a large amount, before the other guy has even half finished his frozen heart or thornmail.

right now armor + health items are almost always better choices than the pure armor items, since bonus armor penetration is a lot easier to get, and extra health still profits from your base resistances.

Ivor The Ranger1 votes

I like rushing Randuin's against Olaf when I play Mundo. In that matchup, Randuin's works wonders for Mundo going against an AS machine like Olaf, especially early. It's totally situational, as should be all builds.

Remlap12231 votes

Randuin's is also a dive and engage defensive item, it's just more utility focused.

TBH, Id be more comfortable giving Frozen Heart and Warden's Mail the reduced crit damage rather than taking the slow away from Randuin's, especially with how well balanced the active component is.

junglerboy161 votes

How about instead, it grants bonus % crit damage reduction for every champ hit by the slow?

That might be a bit too powerful, but it would be really interesting.

They could also change it to just block % auto attack damage instead of just crits, but that might be too generalized.

Sire Hippington1 votes

hinestly, the aoe slow is the entire reason for me to pick up the item...though i really would apreciate it if the as-slow returned to the active. But for me it's the item i get when i want to supplement my engae with aditional cc so my team has an easier time to follow up.

But i wouldn't complain about a new armor item that specifically aims at getting as tanky as possible, or one that takes randuins active while randuince gets changed into the tanky one, potentially with a buildpath like item 2053 +item 1029 +item 1011

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