Adaptive helmet is a great idea

Big Lincoln··9 votes·3,024 views

For two reasons

MR is an anti burst stat and stacking it does little in terms of magic DPS. Adaptive helmet reduces magic DPS without affecting (most) burst mages. In addition I believe that the 5 second buff does not refresh until it ends (and if not then it should), so you are not permanently doing less damage.

In addition it brings them in line with AD counterparts, the right click hyper carries who have two stats that counter them; armor and attack speed reduction. Now that a proper counter exists to magic DPS they can be a little less shit to balance.

This is a very smart concept. My only qualm is that it should not consider one cast of a multi hit spell like Viktor's upgraded death ray for the damage reduction, only any spell casts afterwards.

11 Comments

ChaddyFantome4 votes

Now that a proper counter exists to magic DPS they can be a little less shit to balance.

You know, i feel kinda stupid for not coming to this conclusion myself.

This makes me feel a bit less bad now.

   -Sincerly,  a player of ![Malzahar](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Malzahar.png) ![Singed](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Singed.png) ![Rumble](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Rumble.png) ![Orianna](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Orianna.png) ![Karthus](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Karthus.png) ![Taliyah](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Taliyah.png) ![Swain](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Swain.png) ![Lulu](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Lulu.png)
Shuyin1784 votes

But they also have to consider champions that don't build this item when they balance for such mages.

Big Lincoln1 votes

I'm glad I could enlighten you

now get out mage scum

ChaddyFantome1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=nyB6PydA,comment-id=00000001,timestamp=2017-04-07T15:55:47.536+0000)

I'm glad I could enlighten you

now get out mage scum

Its okay. My champ pool is deep enough hat I can always adapt to the meta. The only mages I dont play really are Xerath Azir AurelionSol Anivia Zyra and Cassiopeia Zilean after their rework/changes. And while I dont PLAY Brand much I am more than capable of using him.

Ill be just fine :^)

Big Lincoln4 votes

Also it's a great counter to champions like Dr Mundo and Mordekaiser now, in addition to reducing a lot of damage you'll take from tanks

Maybe this will be a big enough bandaid for those two that we can make them better and they won't take over the game.

Rebonack3 votes

As a Koggers player, I'm glad Riot is finally making an item to counter Kog's magic DPS. Before a Tank's only course of action was to sit in a corner and cry.

Now we just need to convince Riot to create an item for countering physical damage spells.

Big Lincoln3 votes

Armor would be good enough if there weren't 6 items that bypass the stat, at least 4 of which will usually get built on AD casters.

Rebonack2 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=nyB6PydA,comment-id=00030000,timestamp=2017-04-07T22:40:10.333+0000)

Armor would be good enough if there weren't 6 items that bypass the stat, at least 4 of which will usually get built on AD casters.

Well, we've got four armor items that exist specifically to kick basic attacks in the nuts, but nothing that's tuned for stopping physical burst damage. An active that grants high untyped damage reduction for a few seconds would probably do the trick.

AirKingNeo1 votes

Except 15% damage reduction is huge and some Magic DPS carries already have a hard time dealing with tanks (See: Kayle (slightly), Jax).

You'd need to buff certain champions if you really are gonna make an item just to make Ryze and Cassiopeia weaker vs tanks.

LyingOnLine1 votes

The buff actually refreshes upon the application of more damage from the same source.

Mordepool4 votes

{quoted}

The buff actually refreshes upon the application of more damage from the same source.

Sweet now I can really watch rank 1 children of the grave deal 0 damage

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