Just a Reminder that the new Botlane Picks need to balanced too

OtterlyLost··1 votes·905 views

Because double mages bot lane isn't fun for anyone except the two people playing double mages. Its oppressive and bullshit and really should be addressed at some point because there's nothing an ADC or a melee carry can do against this.

11 Comments

Colton1474 votes

Morgana Lux

League of Dodging.

OtterlyLost1 votes

League of CC lock and burst more like. This is the kind of lane I was talking about specifically. All AoE magic damage and snares that you have to be a god at to dodge. :/

Xavanic2 votes

let me guess, you also dont understand wits end and maw are things, right?

OtterlyLost2 votes

Let me guess, you don't play ADCs and for some reason believe that man or wits end are acceptable starting items.

Xavanic3 votes

{quoted}

Let me guess, you don't play ADCs and for some reason believe that man or wits end are acceptable starting items.

you do more dmg when your alive, if your dying, your gonna buy those items, or you will never get further then gold

OtterlyLost1 votes

Except you dont and you still die. ADCs do not scale defensively, making building defensively on them, especially early game, not worth it. The most you can get away with is some life steal and merc treads while praying your jungler isn't a sack of taters. And this is flat out ignoring the fact that it's the same kind of bullshit that top laners complained about for ages; that mages and marksmen were too oppressive top and should be nerfed. It's interesting how the tides turn when its marksmen saying that double mages is too oppressive and everyone wants to try and say,"waste good gold and build defensively." Because that will matter against effectively twice the normal magic damage.

Xavanic2 votes

{quoted}

Except you dont and you still die. ADCs do not scale defensively, making building defensively on them, especially early game, not worth it. The most you can get away with is some life steal and merc treads while praying your jungler isn't a sack of taters. And this is flat out ignoring the fact that it's the same kind of bullshit that top laners complained about for ages; that mages and marksmen were too oppressive top and should be nerfed. It's interesting how the tides turn when its marksmen saying that double mages is too oppressive and everyone wants to try and say,"waste good gold and build defensively." Because that will matter against effectively twice the normal magic damage.

see ppl like you refuse to adapt, you just whine and complain until people cater to you, if you cant learn to dodge skill shots (which most mages have, and i doubt your laning against malzahar, vlad and annie every game) or build some sustain/defense and play safe, then you need to go find another game, your sounding alot like the feminist bullshit i hear every day now, even in high elo, most adcs build 3 dmg items, 2 defensive/hybrid now a days, and tbh, nerfing all the mages because you cant dodge a skillshot doesn't work, adc mains already got assassins so badly gutted that they are completely unviable now (the risk is not worth the reward), and bruiser mains had a right to complain, they didn't even have a proper fucking keystone for half of season 8 (even now tho, their good keystone is under precision...when most bruisers don't need attack speed), you also have to put into consideration, neither of these mages are gonna scale well because they either feed all the gold into 1 of them and the other falls behind fast, or they fight over cs and neither of them properly scale, additionally, sustain will outlast their mana if your good at farming, so stop whining please. Also, that comment on the jungler, if your actually relying on your jungler to win you your lane, you deserve to stay in bronze, and the mages and adcs top lane, you wanna know why ppl stopped complaining about that? people adapted, unlike you

OtterlyLost1 votes

Dude, no amount of adapting will change cold hard facts. MR and Armor are useless on ADCs; they do not scale well with it, they do not passively gain a large amount if it throughout the game, and they're so squishy that a tiny amount against two mages isn't going to help. I know because I built Merc treads first item against a double mage bot lane and was still getting shoved and poked out and eventually died. It doesn't matter either if you're getting zoned off CS; you're wasting what little gold you're getting on a defensive item that will not matter. You're clearly some idiot who doesn't play ADC or Marksmen and are trying to tell people how to build a class of champions they know more about than you.

IcyPepper2 votes

What.

I know because I built Merc treads first item against a double mage bot lane and was still getting shoved and poked out and eventually died.

Yes because 25 MR is enough to counter two mages and thus proves that all resists on marksman is useless? People don't always build a defensive item to "scale," that's not the point of defense: you buy some defense to survive. You aren't presenting facts, you're presenting an anecdote to support a broad complaint because you want certain annoying champions to be nerfed instead of examining your own play. Yes, hard carry champions tend to build glass cannon, but even they have some defensive builds they dip into if necessary.

Besides, you can always buy some lifesteal if you intend on being aggressive in return... item 3072 against squishies or item 3153 against bruisers can go a long way...

not to mention in your game https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2823194147/228066420?tab=overview I'm pretty sure their armor+AP items helped secure their lead. Honestly, I'd chock that game up to a bad match-up and team comp more than what you're talking about. Building crit ADC Jinx on a team with only Garen as a frontline against the likes of Mundo where you know you're going to need item 3123 is just not a good situation for you.

Move on, dude. Focus on the mistakes you've made and stop worrying about a few bad match-ups. It's a waste of energy when you can improve.

OtterlyLost1 votes

Their armor plus ap plus cdr item helped them win the game and not the fact that it was an morgana luc against a jinx and thresh, huh?

And merc treads is plenty of magic resist, I started a doran's shield, and I had early life steal from a vamp scepter. I left lane 0/2, which was good considering how terrible my jungler was.

And theres also the fact that zhonya's is just a flatly better defensive rush item than any of the options ADCs have. 80 AP, 10% CDR, an extremely useful active, 45 armor is a thousand times better than hexdrinker that only gives 35 me(so a whopping 10 more MR; much help, very useful) and only 25 AD. And maw is generally accepted as a shit item. Wits end meanwhile gives plenty of MR but no damage; theres only a very measly on hit affect that steals MR(very useful on jinx for all of the magic damage she does, whoo boy let me tell you) and gives a bunch of AS. So you wont do damage because neither of these are intended to be rushed by anyone at all in the entire game with the exception of hexdrinkers on Assassins(who have absurd AD ratios and base damage on their abilities so the 25 AD will actually amount to something).

Also no, they didn't rush mr/armor items that game. You can clearly see where the lux rushed a ludens and Mr pen boots(which would have rendered any MR I bought after Mercs pretty fucking useless).

And there is no other build for jinx beyond crit, you simpleton. I bought first for lane(which is why there are mercs and a vamp scepter) then I got my crit(for the true damage or did you forget about that?) And by the time I was going to be able to actually buy anything else, my team decided to let them get baron and then left the lux to free push top.

Furthermore, I'm not the only applied of gracious wounds for my team; no bramble on garen, no morello on the brand jungle(also nice job not noticing that might have helped them win too), and no executioners on the Lee sin. Clearly it's all on me though.

Feem free to continue proving your ignorance however.

Xavanic1 votes

{quoted}

Their armor plus ap plus cdr item helped them win the game and not the fact that it was an morgana luc against a jinx and thresh, huh?

And merc treads is plenty of magic resist, I started a doran's shield, and I had early life steal from a vamp scepter. I left lane 0/2, which was good considering how terrible my jungler was.

And theres also the fact that zhonya's is just a flatly better defensive rush item than any of the options ADCs have. 80 AP, 10% CDR, an extremely useful active, 45 armor is a thousand times better than hexdrinker that only gives 35 me(so a whopping 10 more MR; much help, very useful) and only 25 AD. And maw is generally accepted as a shit item. Wits end meanwhile gives plenty of MR but no damage; theres only a very measly on hit affect that steals MR(very useful on jinx for all of the magic damage she does, whoo boy let me tell you) and gives a bunch of AS. So you wont do damage because neither of these are intended to be rushed by anyone at all in the entire game with the exception of hexdrinkers on Assassins(who have absurd AD ratios and base damage on their abilities so the 25 AD will actually amount to something).

Also no, they didn't rush mr/armor items that game. You can clearly see where the lux rushed a ludens and Mr pen boots(which would have rendered any MR I bought after Mercs pretty fucking useless).

And there is no other build for jinx beyond crit, you simpleton. I bought first for lane(which is why there are mercs and a vamp scepter) then I got my crit(for the true damage or did you forget about that?) And by the time I was going to be able to actually buy anything else, my team decided to let them get baron and then left the lux to free push top.

Furthermore, I'm not the only applied of gracious wounds for my team; no bramble on garen, no morello on the brand jungle(also nice job not noticing that might have helped them win too), and no executioners on the Lee sin. Clearly it's all on me though.

Feem free to continue proving your ignorance however.

i went against double mage bot the other day....it was meh at best Also, the magic pen ignores a flat value, meaning the more mr you had the less effective it was, addtionally, lux and morg are both kinda meh, stand behind minions, ward the bush, dont push, dont engage, seems pretty lame, but playing safe is sometimes all you can do

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