there needs to be a mage item that allows mages to actually damage tanks
does not cut it
and
doesnt stop enemies from building health
Meanwhile in adcville 
does not cut it
and
doesnt stop enemies from building health
Meanwhile in adcville 
It’s not the mage job to hurt tanks unless they are designed to do it.
wanna kill tanks on a mage just pick
or AP 
It’s not the mage job to hurt tanks unless they are designed to do it.
so why is it an adcs job to kill anything and everything. Why not mages when they are ranged as well.
Mages kill Low armor Targets quite well... look at Syndra R hitting an ADC lol that shit is toxic as fuck to play vs! ADC's are just too good atm so they can kill anything that's not really related to mages job vs tanks. Tanks beat mages, ADC's beat Tanks, and Mages (or assassins) beat ADC is the idea i think
Doesnt stop
tho
Consistent DPS with E, synergy with
and
, %max hp damage on ultimate.
Nope!
It’s not the mage job to hurt tanks unless they are designed to do it.
Take notes.
So
, a DPS mage with Liandry synergy and max hp damage is not someone who's supposed to hurt tanks?
What mages are supposed to hurt tanks then if these things don't count?
He is supposed to hurt tanks. If he’s not then he’s weak right now.
It’s not the mage job to hurt tanks unless they are designed to do it.
Doesn't even make sense as an argument. Why is adc allowed to hurt both squishies and tanks?
Just because ADCs have been a problem class for a while doesn't mean everyone needs to be.
But I'll make this simple: Burst loses to durability, durability loses to sustain, sustain loses to burst.
Mages are primarily burst, hence why they suck at fighting tanks.
Honestly ADCs killing squishy champions with crit or armor pen is nothing new, it's just that they are supposed to have a window open for the burst champions to kill them. At the moment they do not.
Just because ADCs have been a problem class for a while doesn't mean everyone needs to be.
But I'll make this simple: Burst loses to durability, durability loses to sustain, sustain loses to burst.
Mages are primarily burst, hence why they suck at fighting tanks.
Honestly ADCs killing squishy champions with crit or armor pen is nothing new, it's just that they are supposed to have a window open for the burst champions to kill them. At the moment they do not.
Just because ADC has always been able to kill both squishies and tanks, it doesnt mean they are supposed to be able to do so. They are NOT supposed to be able to kill squishies as they are the primary tank killer and sustained damage.
ADC doing burst damage is also not intended. They are not supposed to be able to chunk the enemy squishy from just one auto. That is burst damage, and ADC is supposed to provide sustained damage, not sustained burst.
ADCs need their entire damage lowered so that their intended role will return to decent sustained dps. As a right clicking role with no counterplay but to stay out of range, it needs to have weaknesses. Currently they barely have any weakness(do they even have any?) and even if they do, itemizations remove any other weakness the role has. Their strength is being able to hard carry every game and have the most impact just because the role lacks any moment of weakness.
Mages designed to kill tanks are doing their jobs well enough though?
If your name is Syndra or Lux or any other burst mage, of course they’re not supposed to preform well against tanks, because their job is to kill the squishies.
I think unless you're a DPS mage like
, you should probably be looking at abusing your range to kill that pesky
that are killing your towers and kiting your frontline
I don't know what range you are talking about
It might not apply to every mage but I am having a decent time damaging tanks with
with
and
.
But I guess some mages like lux can't burst every 2 seconds and dps them, anyway their job is to cc and kill enemy carries not to melt tanks.
[{quoted}](name=Kha Zix in 2k16,realm=EUNE,application-id=3ErqAdtq,discussion-id=nqdzNJl0,comment-id=0003,timestamp=2017-11-05T20:51:14.917+0000)
I might not apply to every mage but I am having a decent time damaging tanks with
with
and
.
But I guess some mages like lux can't burst every 2 seconds and dps them, anyway their job is to cc and kill enemy carries not to melt tanks.
Anivia has decent dps with her R tho. Add Liandry’s and yeah it’s a breeze.
In yolo queue tanks are building
on Sej and
on J4, but if a tank builds
helm even a dps mage doesn't do much with those items.
Tbh Riot just needs to buff 
To even do damage mages pick up
every game
An AD champ most likely will pick just one of these to counter armor

Yeah, first let´s gut Morellonomicon so mages have actual mana and CDR issues, then we can talk about them doing damage to tanks.
+
= ap version of 
Mask of the dead 1500+900+600=3000 300 hp +15 magic pen +15 spell vamp +10 CD +60 ap
Same effect just ap one. But since it ramps up it would be used mostly by AP bruiser, assassins and DoT mages.