Give Riptide 50% bonus damage on monsters as compensation for the PBE nerfs
There you go: more jungle variety, still nerfed as a toplane slapperbully, still less of an assassin for squishy hypercarries.
There you go: more jungle variety, still nerfed as a toplane slapperbully, still less of an assassin for squishy hypercarries.
Still no compensation for support tho...
Naut support worked before the meta shifts that made him interesting last season, he will still work now.
Support Naut won't be too affected by this. His strength was always locking somebody down for an hour. Not so much damage.
I like the concept of this for compensation. I'd love to bring Naut back into the jungle.
You would actualy be supprised how hugh this will effect his support role mostly because he's already really average tier add this point in time. The damage that he will lose will have hugh impact on the midgame and depending how far they are going to nerf his early ranks his earlygame will curmble too. He still will have hugh utility but their will be little to no reason to pick him over
,
,
,
or
anymore. Even
can in the hands of a good player come close to his utility when providing more killing pressure than
. Even in his current stage.
I'm not sure, Junglenaut problem isn't as much his slow clear, as guys like
.
Everything in the JG comes down to clear speed, more speed = more HP when the shitty monk invades.
Yeah maybe. I'm just afraid you still lack any DPS to duel him.