The mordekaiser changes are a step in the right direction.
This is likely the first positive thing I've said about mordekaiser in months.
For those who haven't seen it: Mordekaiser:
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Base Attack Range lowered to 175 (down from 200)
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Mace of Spades [Q] - Major changes Now first two strikes deal 10/20/30/40/50 bonus magic damage (up from 4/8/12/16/20) The last strike deals 2 times more damage than previous strikes (from 4.0/5.063/6.25/7.56/9.0 of first strike) AD ratio increased to 0.5/0.6/0.7/0.8/0.9AD (up from 0.25/0.263/0.275/0.288/0.3AD)
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Harvesters of Sorrow [W] - Health stolen on reactivation changed to 40/95/120/145/200 (from 70/95/120/145/170)
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Syphon of Destruction [E] - Shield per enemy champion hit increased to 15/17.5/20/22.5/25% (up from 15% at all ranks)
The W is still... just odd and tacked on. I still want a better variation of it for single-lane kaiser. Maybe give back that MR/AR when no champions are around? I dunno, something. A reason to keep a circle that does nothing under my feet instead of just quickly double tapping the button as fast as I can.
But the E was much needed to keep a healthier mordekaiser late game, giving him the option to maybe go a bit less tank and a bit more spank if he'd like.
The Q we'll have to wait and see on, but my gut is telling me we've shaved off damage early game, for some true pain in team fights.
