For a champion designated by Riot as assassin/skirmisher, Ekko sure is tanky.
Assume we have a late game Ekko with 700 AP. In a teamfight, his Parallel Convergence is going to give him a 890 damage shield and his ult will heal him for 200 flat+53.31% of damage taken. Lets say an Ekko with 2000 hp ults when he has 500 hp left. That is roughly 800 HP restored. In total, that is a 1690 HP get out of jail for free card. This is really absurd for an assassin. I don't mind Ekko doing a ton of damage or being frustrating to play against but it makes no fucking sense why a champion with enough damage to match top tier assassins like Ahri or Zed should also be deceptively tanky while building full AP. This is an indication of design failure when a champion does not have any tradeoffs to give for its immense power. I propose that Ekko should either have his shield reduced or either the heal or damage portion of his ult taken away.
got nerfed to hell) and a versatile champion who can top, mid, or jungle with good performance. She is also a hard counter to the soloQ shredders
and
so there's that.
because once she goes all in she can't just escape