New Mana Related Items! [Concepts]
Hey everyone! I am just going to jump right into things, but first things first; these concepts are to create customization and options for what one wants to build in a game and create uniqueness from a game-to-game stand point and not to actually replace any existing items. Another point is that by introducing new items may introduce more champions that currently see little play to come into play, which seeing more champion and item diversity is never a bad thing... Right?
Aquatic Egg: Recipe: Sapphire Crystal (400g) + 400g = 800g
Statistics: +200 Mana +UNIQUE Passive: 10% Cooldown Reduction +UNIQUE Passive - Quenched: Mana and energy costs are reduced by 15%.
Aquatic Phoenix: Recipe: Aquatic Egg (800g) + Fiendish Codex (820g) + Blasting Wand (860g) + 220g = 2700g
Statistics: +80 Ability Power +250 Mana +20% Cooldown Reduction +UNIQUE Passive - Quenched: Mana and energy costs are reduced by 40%.
Shark Cannon: Recipe: Aquatic Egg (800g) + Pickaxe (875g) + Pickaxe (875g) + 150g = 2700g
Statistics: +50 Attack Damage +250 Mana +20% Cooldown Reduction +UNIQUE Passive - Quenched: Mana and energy costs are reduced by 40%.
Heart of Gold: Recipe: Aquatic Egg (800g) + Targon's Brace (865g) + Sightstone (800g) + 235g = 2700g
Statistics: +500 Health +250 Mana +100% Base Health Regen +20% Cooldown Reduction +UNIQUE Passive - Quenched: Mana and energy costs are reduced by 40%. +UNIQUE Active and Passive: Sightstone that holds 5 charges instead of 4 +Passive: Kills and assists grant 30 bonus gold. +Passive: Share minion gold to a nearby ally champion; triple damage to minions for melee basic attacks when the minion is below 50% health. +Passive: Gain 20% of nearby minion gold when an ally champion executes a minion.
Urchin Flippers: Recipe: Boots (325g) + 475g = 800g
Statistics: +UNIQUE Passive - Enhanced Movement: +45 Movement Speed +UNIQUE Passive - Fast Swimmer: Gain +45 Movement Speed for 1.5 seconds whenever you consume Mana; an additional 10 Mana is consumed upon Mana consumption.
Orb of Restoration: Recipe: Tear of the Goddess (720g) + Forbidden Idol (600g) + Needlessly Large Rod (1600g) + 380g = 3300g
Statistics: +120 Ability Power +250 Mana +100% Base Mana Regen +10% Cooldown Reduction +UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast and Mana expenditure (occurs up to 2 times every 8 seconds). Transforms into Great Orb of Restoration at +750 Mana. +UNIQUE Passive: Reduce Clarity's cooldown by 50%. +UNIQUE Active - Restoration: Restore 60% Mana (150 seconds cooldown).
Great Orb of Restoration: Recipe: Orb of Restoration (3300g) + Fully Stacked Mana Charge
Statistics: +120 Ability Power +1000 Mana +100% Base Mana Regen +10% Cooldown Reduction +UNIQUE Passive: Reduce Clarity's cooldown by 50%. +UNIQUE Active - Restoration: Restore 60% Mana and reduce ability cooldowns by 80%; ultimate ability cooldown reduced by 40% (150 seconds cooldown). +UNIQUE Passive - Refresh: Dealing magic damage reduces Restoration's cooldown by 2 seconds.
Hope you all appreciate the ideas! Remember that these are meant to add customization and create more options to what one wants to do and build; none of these ideas are to replace any current item, but they are here entirely to create customization and options for players. Possibly bringing in very unique strategies and champions into the meta game as well that you have never seen before. Something to mention is that the Quenched passive along the Aquatic Egg line of items is to help out mana hungry champions like Cassiopeia, Anivia, Swain, etc without granting an item with infinite Mana sustain so that these champions can get played without feeling like they go OOM (Out of Mana) in 2 seconds; but they do not have any mana regen on the item itself so that you need to manage the costs on your spells, but when fights / skirmishes break out you can use your spells to their maximum potential without going OOM immediately.
~ Stacona