Why do champions with the highest ranges and most mobility also egt acces to more of it from items

Spoofghoul··1 votes·623 views

everyitem 3086 upgrade item 3285 item 3100

In addition to gaining full of near full benefits from items like item 3116 & item 3022

then there is also the issue of the flatpen items like youmou's & Duckblade giving a lot of mobility to both adc's and mobile assassins alike.

I remember boot upgrades being removed because they overly favored mobility updrades, and along with other options gave too much mobility in general.

I think the excess of mobility is a problem for a lot of immobile and low mobility melee champions

When ranged champion not only have the range advantage but also a mobility and cc advantage things get a bit imbalanced. (And often a damage advantage too looking at you marksmen)

I really wish we could trim all this mobility down, because it's mostly accessible by the champions who need it the least, they already have mobility spells or big range advantages, and now they can simply outwalk and permaslow people too It's kind of gross

2 Comments

Nar7ia2 votes

{quoted}

I really wish we could trim all this mobility down, because it's mostly accessible by the champions who need it the least, they already have mobility spells or big range advantages, and now they can simply outwalk and permaslow people too

Are you high or kidding? ( ͡° ͜ʖ ͡°)

Last game I was tristana and not even my ult+jump+flash was enough to kite enemy akali in 1v1 lol. Adc's need mobility especially since in soloQ we have no peel provided by our team. No adc builds frozen mallet or ryalis so I will leave them out of discussion.

Also , I hope you understand almost all low mobility melee champions are either tank or juggernauts. Their job is not to chase mages and adc and kill them but to peel for their own carries and frontline , hence they lack mobility.

Spoofghoul1 votes

akali can dash 3 times point and click ( ͡° ͜ʖ ͡°)

anyway its fine when certain melee champs lack all that mobility and range etc but kiting them should involve more then im just gonna walk that way now aaaaand im faster

there is already an inherent range, mobility or cc advantage which allows to kite all im asking for is to not also make them just walk around twice as fast that's all

More from Gameplay

More by Spoofghoul