Riot should look at Assassins next

Saixos··2 votes·416 views

Riot has already stated that their next project will be immobile mages, and likely assassins after that. They have likely not yet started the work due to the christmas holidays.

With this thread I wish to ask Riot to look at assassins next instead. Please.

Anyone who agrees with this please upvote.


If you look at the boards recently there are a lot of posts complaining about Rengar , while other posters comment on how unsatisfactory Akali is to play.

While immobile mages may sometimes be far more similar to each other, we as a community notice the problems of assassins much more. Assassins as a class have a much greater impact on how we feel playing the game. They are much more important to be worked on than immobile mages.

I'd much rather see Riot spend the next 5 months making Akali feel smooth, Khazix unique and balanced, Rengar not frustrating to play against, Talon less binary than I'd like to see them spend 2 months making Lux , Velkoz , and Xerath all feel different from one another when having one of them in my game.

I don't care if each game I play feels unique. I just want to have fun. And in their current state, immobile mages are still fun. Assassins on the other hand often feel frustrating to play as and play against, and that is why they need to be given priority.

Thank you.

14 Comments

Asayake 5150glow1 votes

No. We need a tank update. They are too oppressive right now, tanks will easily kill and CC any squishies.

Ratbert3 votes

Do you mean tanks or juggernauts or "off tanks"? The only way I see a tank kill any squishy is if they fight for 10+ seconds or 1v1.

Asayake 5150glow1 votes

{quoted}

Do you mean tanks or juggernauts or "off tanks"? The only way I see a tank kill any squishy is if they fight for 10+ seconds or 1v1.

Tanks. The base values are high enough that two or three of them can pretty much one-shot a squishy.

Mecha MaIphite2 votes

[{quoted}](name=da plazma pika,realm=NA,application-id=3ErqAdtq,discussion-id=nM249A9T,comment-id=000000000000,timestamp=2015-12-31T23:50:05.833+0000)

Tanks. The base values are high enough that two or three of them can pretty much one-shot a squishy.

that's generally what happens when two or three people gang up on one person

Asayake 5150glow1 votes

{quoted}

that's generally what happens when two or three people gang up on one person

Except three tanks can do it on a squishy while the rest of the squishy's team cant do anything. Cuz they're tanks.

Ratbert1 votes

Except they can, because your team should have a tank and support. What can you do against three assassins?

Asayake 5150glow1 votes

{quoted}

Except they can, because your team should have a tank and support. What can you do against three assassins?

Not die, because your a fking super tank and just walk away.

Of course, this only happens late game, but all they have to do early is farm. You're generally too squishy to dive a tanky target.

Ratbert1 votes

What can your carry do against 3 assassins?

Yeah late game, if the tank can get there. Funny how you don't mention that most tanks have such terrible early games that they need to jungle or support.

Asayake 5150glow1 votes

{quoted}

What can your carry do against 3 assassins?

Yeah late game, if the tank can get there. Funny how you don't mention that most tanks have such terrible early games that they need to jungle or support.

Until you realize you really don't need that carry because you can knock down those towers by yourself (DrMundo vs Turret, familiar?). Also, all the tank has to do is farm and sit under turret. Doesn't matter how behind they get, all they have to do is split push if their a split pushing tank (voli) or teamfight if their a teamfighting tank (CC). Didn't use to be this way, but now it is.

Ratbert1 votes

Enjoy whittling down a turret while the enemy carry downs one in 5 seconds. One modified attack that deals less than a carry won't help much because you'll never build attack speed on mundo. Meanwhile ad assassins can actually splitpush and get away quickly because they have what mundo has on one attack on every attack.

Only splitpush tank I know of that actually can splitpush is nasus, but only if it's a 4v5 for 25 minutes.

Asayake 5150glow1 votes

{quoted}

Enjoy whittling down a turret while the enemy carry downs one in 5 seconds. One modified attack that deals less than a carry won't help much because you'll never build attack speed on mundo. Meanwhile ad assassins can actually splitpush and get away quickly because they have what mundo has on one attack on every attack.

Only splitpush tank I know of that actually can splitpush is nasus, but only if it's a 4v5 for 25 minutes.

...Volibear? Sound familiar? Attack speed steroid on W? Remember, you don't even need minions. 5 tanks whaling on a turret is still gonna take it down quickly.

Ratbert1 votes

well yeah, if you pretend volibear builds ad or anything or that mundo=volibear. 60% at max level is just as strong as mf at level 1 and less than trist at rank 3. Not to mention it makes his attack speed like 1.4 tops.

5 tanks on a turret means you take it as fast as the splitpushing carries take two and an inhib. Even mages will get turrets faster. Oh and it means your early game is such a joke that you might get level 6 when your inhibs are down. Holy crap are you seriously suggesting a 5 tank team is viable?

Asayake 5150glow1 votes

{quoted}

well yeah, if you pretend volibear builds ad or anything or that mundo=volibear. 60% at max level is just as strong as mf at level 1 and less than trist at rank 3. Not to mention it makes his attack speed like 1.4 tops.

5 tanks on a turret means you take it as fast as the splitpushing carries take two and an inhib. Even mages will get turrets faster. Oh and it means your early game is such a joke that you might get level 6 when your inhibs are down. Holy crap are you seriously suggesting a 5 tank team is viable?

No... but still. Good luck trying to stop five tanks at all.

Troiann1 votes

"we as a community"

You mean, "we the anti assassin circle jerk of G&B?"

Immobile mages are basically all the same thing. Champions that sit two screens away waveclearing and nuking you, all the while having multiple forms of CC that can be used to self peel if something dares get into melee range of it.

Absolutely infuriating to deal with as any sort of champion without mobility. That's why we have assassins. I need my rengar to oneshot your syndra in 0.02 seconds, because if I don't, she'll AOE blast my team away while dealing 1.5k damage to my adc with a single button, then immediately hourglassing afterwards.

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