Ohmwrecker...still not there?
I think this item is still somewhat lacking...the passive-MS really feels somewhat weak, and it absolutely should work on turret-ruins aswell to grant at least a little more map-mobility when the game progresses.
And while Turrets really don´t hit all that hard you often will fare a lot better with just rushing Randuins/Thornmail so you can not only tank the turret while diving, but the adc aswell when you dive...so for me I would actually want to see Ohmwrecker not only disabling the turret, but instead make it hit your opponents for these 3sec (it´s not the longest duration anyway)
- it should also allow you to buff your own turrets when you get sieged, otherwise it´s utterly useless once you fall behind in a game (and thus will only be puchased when you´re so far ahead that you can build Deathcap on Shyvana and still win anyway).
buff your own turrets as well, for example increasing range or attack speed.