Garen with conqueror

Killer of Night9··2 votes·9,497 views

Everyone notice that garen since his rework despite stormraider he didn't had a real keystone that work on him. Phase rush has make the thing worse (now he need 1aa+A+E) and guardian has no way to proc/be useful on him. Grasp can work but garen isn't a AA trader because his kit is balanced around chase enemy with Q then auto and spin to win then go back. Conqueror give finally a true keystone to him but i think this wouldn't solve his problem. He need to be mkore bully and tanky wich mean his E give more armor shread (from 25% to 30%) and his W instead of 30 armor and mr it will give 30% armor mr (with stacking mechanix for don't make him too strong early). Bruiser garen didn't work since his rework for the lack of gap closer/low damage output. Actually adc mealt tank too fast lategame and bruiser has no life in this scenario...

2 Comments

Critmaster Garen3 votes

conqueror isnt better than grasp. its actually worse.

the rampup time is too long. meaning the proc is only available after youve already used a full ability chain, at which point its basically useless. youd have to stay in combat for like 15 seconds to make it worth.

4 seconds for it to ramp up. another ~5 seconds of just standing there and auto attacking and waiting for your cooldowns at which point youre going to get outtraded by everyone whos actually built to auto attack, and then if youre not dead yet another 3 to 4 seconds for a second ability chain.

garbage.

grasp isnt ideal but at least you instantly get the proc after the 4 second rampup and can leave the fight until your cooldowns are back up. it also helps with garens lack of in combat sustain.

ideally grasp only had a 3 second rampup timer to always be ready after a full spin, but theres nothing we can do about it.

honestly, conqueror is probably going to be a giant nerf to garen. because hes already really bad at taking extended fights. as a juggernaut, hes more reliant on upfront defensive stats to survive than other fighters, who have some sort of lifesteal mechanics built into their kits, and people are just going to bypass more of his passive resistances and more of his % damage reduction now.

MorgManBasher1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=nEABc9EZ,comment-id=0000,timestamp=2018-03-19T19:05:01.014+0000)

conqueror isnt better than grasp. its actually worse.

the rampup time is too long. meaning the proc is only available after youve already used a full ability chain, at which point its basically useless. youd have to stay in combat for like 15 seconds to make it worth.

4 seconds for it to ramp up. another ~5 seconds of just standing there and auto attacking and waiting for your cooldowns at which point youre going to get outtraded by everyone whos actually built to auto attack, and then if youre not dead yet another 3 to 4 seconds for a second ability chain.

garbage.

grasp isnt ideal but at least you instantly get the proc after the 4 second rampup and can leave the fight until your cooldowns are back up. it also helps with garens lack of in combat sustain.

ideally grasp only had a 3 second rampup timer to always be ready after a full spin, but theres nothing we can do about it.

honestly, conqueror is probably going to be a giant nerf to garen. because hes already really bad at taking extended fights. as a juggernaut, hes more reliant on upfront defensive stats to survive than other fighters, who have some sort of lifesteal mechanics built into their kits, and people are just going to bypass more of his passive resistances and more of his % damage reduction now.

I been trying it out on Garen, it feels "okay" but in most matchups I'm sitting there thinking I'd be doing better with grasp. I do feel it's a decent pick into tank tops though.

More from Gameplay

More by Killer of Night9