Grasp of the undying.
I personally dislike. I take grasp rn on yasuo, cho, and other champions. It's really fun, you give up damage for some extra hp in return. It's not fun when every keystone is trying to enable you to do more damage. grasp's dmg increases SLOWLY over time. Not some immediate +30 ad potion, or some slows to enable more aas, spellbook and being able to choose between safety and damage. press-more dmg. Lethal-more as. And fleetworks let you live longer to do dmg and sustain in lane. Can we plz keep it