Tahm Need a buff!!

Phuc Dat Bich··2 votes·433 views

So before anyone here and start raging hear me out!!

Tahm W have the mana of an ultimate ability!!!

My thoughts are to reduce the max hp damage but lower the CD and Mana costs so he can be able to save the ally more times which is what make him cool!!

I dont care if tahm lose some of his damage on his W if that mean he would have better Mana costs AND CDs on his skills!!

13 Comments

Blue Socialist1 votes

Plz no. He's already getting buffs as is, he doesn't need a lot more.

Also, the ability to save an ally like he can is something that can break balance easily if it's spammable.. The cooldown and mana cost is there for a reason.

Phuc Dat Bich1 votes

{quoted}

Plz no. He's already getting buffs as is, he doesn't need a lot more.

Also, the ability to save an ally like he can is something that can break balance easily if it's spammable.. The cooldown and mana cost is there for a reason.

this is what all about!! Its like saying "Leona ability to stunlock being spammable can break balance" but leona have E-Q every 3 seconds not every 12 seconds that tahm have on his W

So why you say that tahm "break balance" when all other supports have their own unique on low CDs?

Pretty Dhizi1 votes

[{quoted}](name=Yeshua HAMASHIAJ,realm=EUNE,application-id=3ErqAdtq,discussion-id=n27RXQkE,comment-id=00000000,timestamp=2015-07-24T23:59:54.582+0000)

this is what all about!! Its like saying "Leona ability to stunlock being spammable can break balance" but leona have E-Q every 3 seconds not every 12 seconds that tahm have on his W

So why you say that tahm "break balance" when all other supports have their own unique on low CDs?

What? Leona can EQ every 3 seconds? That's a load of bullshit. That's not even possible with the spells at level 5 with 40% CDR. Stop exaggerating.

Leonas Q at level 1 is 11 seconds. 10 at 2. 9 at 3. 8 at 4. and 7 at 5. It never comes close to 3 seconds. Leonas E at level 1 is 13 seconds. 12 at 2. 11 at 3. 10 at 4. and 9 at 5. It never comes close to 3 seconds.

http://leagueoflegends.wikia.com/wiki/Leona

Seriously. If you plan to argue something, you should probably check your numbers.

Phuc Dat Bich1 votes

{quoted}

What? Leona can EQ every 3 seconds? That's a load of bullshit. That's not even possible with the spells at level 5 with 40% CDR. Stop exaggerating.

Leonas Q at level 1 is 11 seconds. 10 at 2. 9 at 3. 8 at 4. and 7 at 5. It never comes close to 3 seconds. Leonas E at level 1 is 13 seconds. 12 at 2. 11 at 3. 10 at 4. and 9 at 5. It never comes close to 3 seconds.

http://leagueoflegends.wikia.com/wiki/Leona

Seriously. If you plan to argue something, you should probably check your numbers.

oh no its not 3 its 5....really? really there?

Pretty Dhizi1 votes

[{quoted}](name=Yeshua HAMASHIAJ,realm=EUNE,application-id=3ErqAdtq,discussion-id=n27RXQkE,comment-id=0000000000000000,timestamp=2015-07-25T00:21:11.408+0000)

oh no its not 3 its 5....really? really there?

..Okay, since you're blind and bad at reading.

AT SPELL-LEVEL 5, LEONAS Q, HAS A 7 SECOND CDR. AT SPELL-LEVEL 5, LEONAS E, HAS A 9 SECOND CDR.

I'll pray for you.

Pretty Dhizi1 votes

Get a Frozen heart. Or Rod of Ages. Or Iceborn Gauntlet. Or Zekes Harbinger.

Mana crisis averted, plus 3 of the 4 suggested are great for you when you play in the support role due to their cheap cost and team-benefiting passives/active. Frozen Heart is a great way to give him the mana/armor/CDR he needs to keep on an enemy, keep tough enough in-lane, or keep an enemy ADC halted..While Iceborn Gauntlet vastly improves his already-amazing ability to stick to targets...And Zekes Harbinger is an amazing support item which gives mana, AP, CDR, armor, and a GREAT passive/active.

Seriously. It's not hard to defeat Tahms high W mana cost. Either invest in something with mana in its stat, or just take the other obvious route and invest in some mana runes, whether it's flat mana, or mana regen. Sorry, I don't think the point of a tankbusting ability/Team saving ability is to have its ratios/values nerfed to that of a weak-ass basic ability.

Seriously..You're at Diamond 5 rank, and you're complaining about his kit? Even past that -- Everytime you have PLAYED Tahm, you have bought a Frozen Heart -- Wow, one of the items I suggested. Doesn't THAT solve your mana issues? Jeez..His mana costs are only an issue pre-level 8. Past that, his mana growth is good enough to give you all the mana you'll ever need.

Phuc Dat Bich1 votes

{quoted}

Get a Frozen heart. Or Rod of Ages. Or Iceborn Gauntlet. Or Zekes Harbinger.

Mana crisis averted, plus 3 of the 4 suggested are great for you when you play in the support role due to their cheap cost and team-benefiting passives/active. Frozen Heart is a great way to give him the mana/armor/CDR he needs to keep on an enemy, keep tough enough in-lane, or keep an enemy ADC halted..While Iceborn Gauntlet vastly improves his already-amazing ability to stick to targets...And Zekes Harbinger is an amazing support item which gives mana, AP, CDR, armor, and a GREAT passive/active.

Seriously. It's not hard to defeat Tahms high W mana cost. Either invest in something with mana in its stat, or just take the other obvious route and invest in some mana runes, whether it's flat mana, or mana regen. Sorry, I don't think the point of a tankbusting ability/Team saving ability is to have its ratios/values nerfed to that of a weak-ass basic ability.

Seriously..You're at Diamond 5 rank, and you're complaining about his kit? Even past that -- Everytime you have PLAYED Tahm, you have bought a Frozen Heart -- Wow, one of the items I suggested. Doesn't THAT solve your mana issues? Jeez..His mana costs are only an issue pre-level 8. Past that, his mana growth is good enough to give you all the mana you'll ever need.

The problem is that as support you dont get to start with any mana item till you complete the wardstone and the upgrade number 2 on your gold item what ever you use (mostly relic)

So before you even get to the point that you can buy the item 3024 the enemy support can easily abuse you because you can go OOM way too fast!!

And yeah maybe after lvl 8 his mana pool are good but lets face it this game is all about the early trades!!

I dont care about top lane tahm i dont play him top!! yeah top you can start with what ever item you want but as support tahm his mana issues are a problem!!

Many people see tahm top and say "omg tahm dosent need buffs" No the top tahm maybe dosent need buffs but the support tahm does need a buff!

Pretty Dhizi1 votes

[{quoted}](name=Yeshua HAMASHIAJ,realm=EUNE,application-id=3ErqAdtq,discussion-id=n27RXQkE,comment-id=00010000,timestamp=2015-07-24T23:57:53.843+0000)

The problem is that as support you dont get to start with any mana item till you complete the wardstone and the upgrade number 2 on your gold item what ever you use (mostly relic)

So before you even get to the point that you can buy the item 3024 the enemy support can easily abuse you because you can go OOM way too fast!!

And yeah maybe after lvl 8 his mana pool are good but lets face it this game is all about the early trades!!

I dont care about top lane tahm i dont play him top!! yeah top you can start with what ever item you want but as support tahm his mana issues are a problem!!

Many people see tahm top and say "omg tahm dosent need buffs" No the top tahm maybe dosent need buffs but the support tahm does need a buff!

Support Tahm is in a perfectly fine position as-is. His mana cost for his W is sensical -- it can prevent an ally from taking damage for more than 4 seconds and giving a 15% speed boost, which can reach 30% towards enemies. The reason the mana cost is large is because this is an extremely powerful tool for protecting his allies. You need to understand that.

If the enemy support is trying to 'abuse' Tahm by being aggressive against him, Tahms E allows him to out-trade said support with the health regeneration and shield it provides. You cannot bully Tahm efficiently in lane as well as he can bully you.

item 3024 = Only 950 gold. I can get that in by level 6 via relic shield easily. I can also get a Sightstone instead, and which will be more beneficial past level 6? Probably the sightstone.

You'll just have to face the facts -- If you're spamming spells, you're going to have mana issues. That's set in place to not allow him to be extremely oppressive in-lane as a support. It costs 90 mana which is meant to be his metaphorical 'wall' from being able to abuse a powerful spell repeatedly.

At level 1, with Tahm's W, Mana, and Mana regen, he can cast it 4 times before being unable to cast it again by half-its mana cost. At level 2, he can cast it 5 times before being out of mana. At level 3, 6 times. At level 4, 6 times, halfway to 7.

Face it -- That's a LOT of saving your ADC. If your ADC is getting caught out more than once in lane, it's probably his fault, and he probably deserves to die for his inability to position correctly. You're only there to save him the times when you can.

Mana cost of 90 at all levels of the spell is fair, balanced, and logical. It's meant to be expensive early on. That's why its mana cost is 90. Otherwise it would be unfair for the opposing team.

Phuc Dat Bich1 votes

{quoted}

Support Tahm is in a perfectly fine position as-is. His mana cost for his W is sensical -- it can prevent an ally from taking damage for more than 4 seconds and giving a 15% speed boost, which can reach 30% towards enemies. The reason the mana cost is large is because this is an extremely powerful tool for protecting his allies. You need to understand that.

If the enemy support is trying to 'abuse' Tahm by being aggressive against him, Tahms E allows him to out-trade said support with the health regeneration and shield it provides. You cannot bully Tahm efficiently in lane as well as he can bully you.

item 3024 = Only 950 gold. I can get that in by level 6 via relic shield easily. I can also get a Sightstone instead, and which will be more beneficial past level 6? Probably the sightstone.

You'll just have to face the facts -- If you're spamming spells, you're going to have mana issues. That's set in place to not allow him to be extremely oppressive in-lane as a support. It costs 90 mana which is meant to be his metaphorical 'wall' from being able to abuse a powerful spell repeatedly.

At level 1, with Tahm's W, Mana, and Mana regen, he can cast it 4 times before being unable to cast it again by half-its mana cost. At level 2, he can cast it 5 times before being out of mana. At level 3, 6 times. At level 4, 6 times, halfway to 7.

Face it -- That's a LOT of saving your ADC. If your ADC is getting caught out more than once in lane, it's probably his fault, and he probably deserves to die for his inability to position correctly. You're only there to save him the times when you can.

Mana cost of 90 at all levels of the spell is fair, balanced, and logical. It's meant to be expensive early on. That's why its mana cost is 90. Otherwise it would be unfair for the opposing team.

Alistar Q-65 mana -What make him Unique as a champion-It can win the whole lane if he land one!

Thresh Q-80 Mana -What make him Unique as a champion-It can win the whole lane/Game if he land one!!

But tahm is "Balanced" because he can save someone? that is his unique ability!!

That why he need to have it more often!! and to able to use it!!

Thresh Q can win the whole game just by landing one Q out of nowhere from complete luck!!

But if tahm have the ability to save someone "OH NO NO that break balance tahm need nerfs y eah yeah"

Pretty Dhizi1 votes

[{quoted}](name=Yeshua HAMASHIAJ,realm=EUNE,application-id=3ErqAdtq,discussion-id=n27RXQkE,comment-id=0001000000000000,timestamp=2015-07-25T00:20:21.652+0000)

Alistar Q-65 mana -What make him Unique as a champion-It can win the whole lane if he land one!

Thresh Q-80 Mana -What make him Unique as a champion-It can win the whole lane/Game if he land one!!

But tahm is "Balanced" because he can save someone? that is his unique ability!!

That why he need to have it more often!! and to able to use it!!

Thresh Q can win the whole game just by landing one Q out of nowhere from complete luck!!

But if tahm have the ability to save someone "OH NO NO that break balance tahm need nerfs y eah yeah"

Alistar has less mana at all points in the game in comparison to Tahm. Alistar has 279 mana at level 1. Tahm as 325. His kit is not effective unless you couple in a flash-Q-W, or a Flash-W-Q. In reality, his 'can win a whole lane combo' costs 130 mana. So what are you talking about? 130 =/= 65. it's 65x2 because both spells are needed for him to even engage properly. An Alistar doesn't fight at level 1. He fights at level 2 when he has his combo ready. Even then, a Alistar maxes his Q first, which also costs 5 more mana per level, up to 85. So then his combo costs 170 mana, compared to Tahm's 90. Even then, the cooldown on Tahms Devour is less than Alistars Q, and ties with his W.

Threshs Q has a 20 second CDR at level 1. at spell-level 5, it's cooldown is 12. It's a spell with a moderate mana cost, but a high cooldown. The balancing factor is the 20 seconds it takes to re-use it again. Bad comparison you used. If he misses his Q, he has to wait 20 seconds to try again -- that's a HUGE period of weakness and lacking the ability to re-engage.

Calabok1 votes

No buff for that ugly fat frog

Pretty Dhizi2 votes

{quoted}

No buff for that ugly fat frog

Catfish.

Zorae421 votes

It's on the same CD as Sona's heal and costs less... Thresh's Flay and Hook (if it hits) are 1 second lower and only cost 10 mana less.

It's pretty comparable to other sup abilities. I don't think it needs a buff. An even more frequent zhonya's would be too OP.

More from Gameplay

More by Phuc Dat Bich