what if cdr% is either removed entirely or made a niche to extremely select few items (+mastery)?
Here's what i think: remember the times when mages were allowed to hit 800 AP? Their damage was hugely mitigated by the spell downtimes. With abundance in CDR%, their spell downtimes were less of a weakness and that's why balance team ended up nerfing AP stats across the board over time. Removing cdr% from most items would also help reduce CC creep, though im not really sure if tank roles would still be fun afterwards.
Tell me what you think.
who literally need to hit 30-40% CDR just to.. be effective.
, please take that 10% cdr away and give it at least 20 AP because 70 is pitiful. Though it personally won't effect my main to much as
doesn't really build any cdr items as her core items, but having more AP for when I build
would be nice.
as well, since this item gives the most possible amount of CDR.