can we get the option for surrender at 10min?

notice me Sin pi··236 votes·5,660 views

or just stop making the game ridiculously snowbally

101 Comments

DragonShea59 votes

Surrender@10!

#SURREDER@MOTHERFUCKING10!!!!!!!!

If people are saying shit like this then the game got serious issues.

AMYS GRAVE41 votes

The way this game is going ff@5 please.

SweedishGunner34 votes

Can we have an FF in the lobby please?

Hexs Fortune20 votes

{quoted}

Can we have an FF in the lobby please?

Lobby FF!

[sg-miss-fortune]

EternalSaiyan15 votes

Already do its called dodging queue XD

spool3214 votes

{quoted}

The way this game is going ff@5 please.

Surrender @ 3rd pick.

BADWOLF954721 votes

Surrender at log in

JediSenpaiNP13 votes

Surrender @ Patching

me mandingo10 votes

Surrender @ birth

ur a feeder10 votes

Surrender @ conception

DarkRooster9 votes

Surrender at fathers balls

LiteUpSketchers7 votes

Surrender @ the birth of humanity as a whole.

Cucoo56 votes

Surrender @ birth of the universe

BADWOLF95473 votes

Surrender at the dark abyss that was nothing.

Sewer Side3 votes

{quoted}

Surrender@10!

#SURREDER@MOTHERFUCKING10!!!!!!!!

If people are saying shit like this then the game got serious issues.

Surrendering in general is an issue tbh.

Neither HotS nor DotA have surrenders.

Not even other popular team oriented games.

Also, Boards complaining is tradition. It's not really indicative of anything at all

Durzaka11 votes

HotS games are short as fuck by intention, they don't need surrender.

DotA games have MUCH more chance to comeback than LoL does right now. (like just to crack into the enemy high ground you generally want a 10-15k gold lead at a professional level. So that is A LOT of wiggle room to come back).

In LoL, when one team gets the lead, they will almost always keep it.

Saianna3 votes

Tbh HOTS although shorter in its nature, is alot more snowbally than LoL. Just saying.

Durzaka8 votes

No, it really isnt.

I have come back from more inhibs down (well HotS equiv of inhibs) in a few hundred hours of HotS than I have in 7 years of League.

Because of the lack of items, snowball is incredibly easy to stop. Give up an objective, soak xp to get back to equal level, then take a fight on your terms and suddenly you are at the advantage.

Azadethe2 votes

Nah. the game doesn't have serious issues. The quitters playing it ONLY to win, do. Bad sportsmanship.

hhaavviikk22 votes

agree, on ARAM it's even worse, ARAM has always been snowbally I know but now I have games, OFTEN, where at the 7 minute mark the inhibitor is already down like come on, this is just stupid

Rand0mH3r0X17 votes

ARAM is a Ebb and Flow game. You just have to pull back when appropriate, and push when appropriate.

The only thing that makes ARAM worse is that ADC is what really wins the game now.

Salamencę3 votes

{quoted}

agree, on ARAM it's even worse, ARAM has always been snowbally I know but now I have games, OFTEN, where at the 7 minute mark the inhibitor is already down like come on, this is just stupid

Not joking or lying at all, I had a 3 minute 5v5 ARAM game yesterday. Dumbest thing I've ever seen.

BALDG1VEN BOOMER20 votes

Anytime I see an open mid now In high elo it's usually around 5 mins

lulxd

Raveolution20 votes

This preseason literally made comebacks next to impossible, so they might as well add a surrender@10. No point further delaying the inevitable.

PopcornBunni18 votes

Couldn't agree more. It was already arguable to have this option toward the end of the season. Now games are decided by the 5 minute mark and nexuses are falling before the option to surrender even comes up.

R3V3K17 votes

the new runes made the game ridiculously snowbally, if u had a 50% chance of coming back in the old system, it is 10% now. the game is falling apart, riot just doesn't know it yet :)

Lunar Nasus11 votes

Just had 2 games in a row where we FF'd at 15 due to the snowbally nature of the game. It's impossible to come back after 1-2 kills, just runes + damage + lack of resistances make it really hard to eat up the damage if an enemy gets even 1 item in front of you, let alone 2.

THE D1C9 votes

Honestly I don’t even see the need for unanimous either, screw it if 1 person FF@10 they are so tilted it should just end the game.

Søn oƒ Echidnæ10 votes

This I agree with in some part. In a lot of legitimate need to ff scenarios, there is always that one person who refuses. Then the game drags out another 10-20 minutes because one person can't let their ego down. It's infuriating when you can clearly see your loss is sealed.

Shonjl4 votes

[{quoted}](name=Søn oƒ Echidnæ,realm=NA,application-id=3ErqAdtq,discussion-id=5LTiWLiw,comment-id=00080000,timestamp=2017-11-12T02:19:52.554+0000)

This I agree with in some part. In a lot of legitimate need to ff scenarios, there is always that one person who refuses. Then the game drags out another 10-20 minutes because one person can't let their ego down. It's infuriating when you can clearly see your loss is sealed.

Then afk, but smartly. When I get those 2 people that hold you hostage in a lost game, I just afk farm jungle or lane and let the enemy do 4v5s or less if more people do it. Can't be reported since you ARE ALLOWED to do that. And good luck if those 2 people are the ones trying to defend.

There is no rule against not working with your team. You ARE ALLOWED to never be with them and never help them. As long as you aren't inting or being an ass, you are in the clear regardless of what people threaten.

I am sure most people here know the only real way to get banned in League is if you talk. As long as you don't say anything negative in chat, or hell just don't even use chat at all and be safe than sorry, you basically are 100% banfree.

EternalSaiyan9 votes

Yeah when Twitch is 8/0 and Fizz is 6/0 by 10 minutes the game is pretty much over.

GrãñðmãstêrShãçø8 votes

stop complaining every preseason is like this

notice me Sin pi32 votes

complaining is the best way to emphasize to riot what we want as players tho

Fairyfleur2 votes

Making suggestions on how to fix the problem or identify the problem is the best way to emphasize to riot what we want as players.

Hyrum Graff6 votes

{quoted}

Making suggestions on how to fix the problem or identify the problem is the best way to emphasize to riot what we want as players.

Identify the problem, yes. Suggestions, not as much. Often specific suggestions have negative side effects you might not have thought about; if you can communicate the problem well, designers can keep trying different solutions until they find one that doesn't have negative side effects.

Søn oƒ Echidnæ7 votes

I'm a chronic nay sayer to FFs when they appear to come from some kid who got his ass handed to him because he realized his Call of Duty sense of superiority didn't translate well into the game, and as a result, I'd rather see the game farther to establish a more valid need to FF or push to win.

However, what with this recent development, there are significant spikes in early game massacres and tower sieges that spell defeat legitimately long before the enemy reaches your front door, and as a result, I do think there needs to be a surrender option long before the 20 minute mark.

Champions are the moment are so snowbally, they can almost skip laning phase in entirety and drive a siege all the way down your mid or bot in the first 6-7 minutes flat, and can starve you of your own minions so badly you have zero chance of building items to "eventually" compete. It's over in many cases, as one or two people can only carry a team so hard in the face of the odds.

By the time the 20 minute ff appears, in many cases the game has BEEN over. No questions asked, no room for argument, no room even for a humorous "what if". It's been over. Period.

LatticeGrimoire5 votes

What about one minute

50000000000000003 votes

What about champ select

Andrey03453 votes

{quoted}

What about champ select

That's called dodging

Smug Diana OTP5 votes

If you fall behind even a little the game is pretty much over. I'm currently awaiting nervously see if I'm going to get a 2 week sus for a 0/10 TF game where my lane opponent picked up 2 kills at 5 minutes then just became impossible to fight, and I was useless all game because, as other people have pointed out, catching back up after falling behind is now almost impossible. Seriously, either tone back the snowball effect and the fact your enemy laner can get 2 levels ahead of you if you miss a single wave cause you get ganked then you're entirely screwed, or legit add a 10 min ff so we can just get the stomp over with. This is the worst gameplay update for this game I've ever seen and it hurts to play.

Gibberwatt2 votes

Hey. We've all been there - your laner gets a few kills, and ur in a bad position. You wanna know what to do? You have two options: 1: feed ur butt off since he is too strong and you keep going for it (kamikaze style) 2: realize after your first death that this might be a rough lane, and play ur cards close to your chest until laning phase ends. Also, as long as you keep ur farming game up, he will only ever be about 20-25 farm ahead (16ish for the kill, 5-10 for getting back to lane).

And if you're having real issues, maybe pick up some champs with high scaling (Jax Vayne ), high sustain (Aatrox Vladimir ), or both (Chogath Nasus ), so you can chill out in lane but still be a presence late game.

PrinceOfStorms5 votes

Or realize that they'll just freeze the wave far enough out that you either get 0 farm or walk up to CS and get killed.

Now you're down huge amounts of CS and are useless.

mystic234 votes

TBH i want dawngate's deficit surrender

higura4 votes

even better...first minion kill wins, then the BE system would make more sense aswell

DeathToEcchi3 votes

Is there any way to report for negative attitude on the forums?

notice me Sin pi10 votes

https://imgur.com/ttLkW2X

yes there is, but just make sure what you say fits the context in the section you are in: [Gameplay]; ur question most likely belongs in the [boards feedback] section rather than in a gameplay-related thread.

Azadethe2 votes

[deleted]

Ariel the Cruel2 votes

NFL players don't quit a game because they are 38/0. They finish out until the last minute.

They also get paid too. Some of them get paid more than many people will ever have. (>_>)

For us mere mortals, it's simply a waste of time to prolong an effectively unwinnable game.

Azadethe5 votes

[{quoted}](name=Ariel the Cruel,realm=NA,application-id=3ErqAdtq,discussion-id=5LTiWLiw,comment-id=00200000,timestamp=2017-11-12T17:52:29.577+0000)

They also get paid too. Some of them get paid more than many people will ever have. (>_>)

For us mere mortals, it's simply a waste of time to prolong an effectively unwinnable game.

Have you ever seen a Jr varsity team or a Highschool team forfeit at half time? If you're mere mortals, Highschoolers must be demigods.

No game is unwinnable. I've personally turned arounf 4/30 games and won 43/36. All it takes is one person not feeding, a good heal composition, Objective focus, and the right pressure wedges.

Even if majorly behind on kills, a Tryn or nasus can still bring a game back as can a GP, because they excel at the late game tower pushing and solo 1 shotting. A good Sona or Nami can make her team virtually unkillable late game even vs a fed team, as well as enabling clean pushes and overcapping their team's move speeds.

The only unwinnable game is one where players didn't plan for a poor early game, have no utility on their team, suck as damage dealers, and give up. Every other game is winnable.

Ariel the Cruel5 votes

Have you ever seen a Jr varsity team or a Highschool team forfeit at half time?

No. Because the coaches are paid to play the full games. The schools want full games to prolong revenue generation.

Unless they unionize and strike, the kids have no say. Everyone else is disincentivized to end a game early.

The only unwinnable game is one where players didn't plan for a poor early game, have no utility on their team, suck as damage dealers, and give up. Every other game is winnable.

There's a difference between "unwinnable" and "effectively unwinnable". Yes, you can turn potentially around a 100 000 000 gold deficit. But that would require not only a throw by the enemy team, but significantly greater time and energy investment than would be required to just play another game. Unless you are a streamer [debatable] or in promos, there is no benefit in dragging those games out.

You also have to take into account, this is mostly about yolo queue. Actual teamwork is often less important than carrying the the 4 feeders on your team [/hyperbole]. (>_>)

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