Yorick rework idea
Bored and thought of a concept
Here it is
Passive : revenant : yorick has a permanent ghoul pet. This ghoul is almost like azirs sand soldiers but both yorick and his revenant can attack. The revenant cannot go past 600 distance past yorick and he gains 100% of his health damage armor and magic resist.
Here's the catch. When yorick takes damage 25% of it is transferred to the revenant instead. This works the same way for revenant. Revenant can also be controlled separately from yorick by pressing crtl.
If revenant dies yorick can raise him up by channeling his health into the corpse.
If yorick dies yorick can control the revenant for 8 seconds
Q: yorick next basic attack is empowered. If he kills a minion monster or champion with this ability they are revived as a lesser mage or melee minion or a ghoul (for monster or seige minion) or a champion. These undead last for 30 seconds and attack whatever enemy nearest them. (Ghouls are a bit stronger than minions). Maximum of 4/5/6/7/8 undead.
W: grasp of the dead yorick marks the ground at a location. Undead grab at enemies from under the ground slowing enemies on the ground and rooting them after a duration.
E: mark of famine : yorick marks a target. All undead attack this target. Yorick and his undead are healed by 10/15/20/25/30% of the damage dealt when attacking this target.
R: unholy Frenzy : yorick and his undead gain movement speed and attack speed for a duration. Any enemies killed during this time are revived. Killing a champion refreshes the duration of the ult.