Is Diana broken, or..?
Having played too many times with Diana during this whole Blood Moon event, I've noticed a couple things:
- Diana's R interacts with her Q before the Q even hits enemy champions
- With a single item (let's say Nashor's tooth) Diana can 100->0 any non-defensive champion within reasonable level-range with little to no counter-play available whatsoever, which is something that was supposed to have been fixed with the assassin update
It's great to be able to destroy almost everything with her, but when I think about how difficult it would be for the next player, it's a little disheartening. Or, maybe I'm just imagining things? Thoughts?
there's almost no way to fight her unless you're tanky.