[{quoted}](name=Sona Ping,realm=NA,application-id=3ErqAdtq,discussion-id=UcXwW2Lz,comment-id=0002000200000000,timestamp=2018-08-22T11:55:11.310+0000)
So? I'm not forgetting that because that's entirely irrelevant. This doesn't have anything to do with animations, or projectiles or whatever.
A champion's range classification is determined by their range, of course. Thresh is not a melee champion because he hits enemies outside of melee range. Yes, Rengar outranges a lot of projectile basic attacks but that's with an ability, that doesn't count for this. Thresh is ranged because his unmodified attacks hit people at a range 3X or more than most melee champs
That's a terrible means of deciding it, then. Ranged champions should use projectiles. If not they shouldn't be classified as a ranged champion. The entire point of a champion being considered melee is because of how they use their weapon.
Look at Draven and Darius. Both of them use Axes. Difference is, whereas Darius uses his melee, Draven throws his. As well, Darius has abilities that extends his range with his Axe. None of those are considered Ranged abilities.