@Riot: A secondary cooldown
I was reading a discussion about
's ability to be untargetable every 4.8 seconds late game and I may have gotten an idea how to deal with the problem: Secondary cooldown.
When playful/trickster goes on cooldown, add a substancially longer (let's say 20 sec) cooldown to the spell (visually, picture it like a spell with charges). When the primary cooldown is off, you can use the spell; however, if the spell still has his secondary cooldown on, Fizz won't be untargetable.
With this concept, you can keep Fizz's kit identical with his signature as a highly mobile champion while tuning down one of his most annoying strength. Making him use playful/trickster will at least remove his invincibility for quite a long time, which would feel more rewarding.
Also, the concept can be used for many other things, including new champion kits.
. I'm not adding yi only because in higher elos his q requires much better timing. (though atm i hate yi has he's so broken with sated XD)
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