Every single one of my games is completely decided by bottom lane
Bottom lane feeding generates way too much gold for the winning team, which is utter nonsense, because the outcome is generally 100% reliant on which of the four players is the worst.
Once bottom lane gets ahead, it just snowballs out of control until the game ends with the winner having some stupid score like 20-5-8.
Some agency really needs to be spread out to other lanes, or reduce the income generated by winning bottom lane (i.e. by changing kill gold distribution)