So Gangplank got nerfed... again.

Sahn Uzal··46 votes·6,199 views

So Gangplank is getting nerfed. Again... I mean, yeah he can take another nerf, he is still performing well. But... Come on, this is HUGE!

> Gangplank > Parrrley (Q) gold and silver serpents plundered now 4 at all ranks from 4/5/6/7/8 > > Powder Keg (E) > Now Stores 3 barrels max (up from 2 & 3/4/5 based on R rank) > Recharge cooldown changed to 20/18/16/14/12 from 18/17/16/15/14 > Cannon Barrage (R) : > Upgrades now cost 250 silver serpents down from 500. > No longer increases number of Powder Keg stored

So I get one barrel chain and I am out of barrels for 14 seconds (at max rank)? Are people litterally ignoring the fact that you can DENY GANGPLANK HIS BARRELS BY AA'ING THEM? That was the concept he was designed around, right? High counterplay High reward.. If I want a single reliable barrel chain, I need to put the first barrel over a wall or in a bush. WICH CAN BE OUTPLAYED BY VISION Aaand I need to use 1 or 2 extra barrels to do so.

> Inb4 yeah but his ult upgrades cost half the amount of Silver Serpents!!! > Yeah but it also takes him twice as long to get those Silver Serpents, nothing changed here.

I was prepared for more nerfs, and I decided I would keep playing Gangplank even after all the nerfs.... I said that assuming he would have the same playstyle...

There are a bunch of weak champions right now, but most of them still have their kit work the same fundamentally. Not being able to pump barrels at an acceptable speed is litterally changing his playstyle. To deal damage, he would need to get into the frontline and slap people with his passive for like 10 seconds until he has another chain. Being a hyper carry, this is not what he wants, needs or SHOULD do....

Azir got gutted but can still do the things he used to do, to give you an example.

I heard people like NB3 say they don't even think GP is worth a ban anymore, his strength is getting less and less with each nerf... (Well, obviously. But I mean to the point where you can notice it)

His synergy with Grasp and Bandit is a large part of what keeps him strong. Make it so these masteries treat his Q like a ranged attack and he's propably fine. Even if that means I can't use my deadman's / or hydra (if I were to get it) on Q

Take some of the gold regen on his Q Take some of the damage from his ultimate.

All of these can tone his power done by a lot without gutting him.

Thanks for reading, please help the pirates from extinction.

Best wishes, a Sad Gangplank player. summoner 31

EDIT: Quote thingies? U drunk?

191 Comments

SeargentAnus14 votes

When he has near 100% ban rate in pro play he needs nerfs. His barrels were the main thing making him OP.

Sahn Uzal21 votes

Yeah he was near 100% ban rate in pro play and needed nerfs. Yes the barrels were the main thing making him OP.

BUT. He has been nerfed since them. Also, pro-play can't really be compared to regular play. Azir got gutted for the same reasons. It's actually really sad how hard and rewarding champions have to be in a horrible state JUST so they aren't dominant in proplay summoner 31

blfUvZ8Ybu6 votes

[{quoted}](name=SwHc Fenris,realm=EUW,application-id=3ErqAdtq,discussion-id=mgEPNEpa,comment-id=00000000,timestamp=2016-02-09T22:34:41.901+0000)

Yeah he was near 100% ban rate in pro play and needed nerfs. Yes the barrels were the main thing making him OP.

BUT. He has been nerfed since them. Also, pro-play can't really be compared to regular play. Azir got gutted for the same reasons. It's actually really sad how hard and rewarding champions have to be in a horrible state JUST so they aren't dominant in proplay summoner 31

Yes,Azir and Gp gutted.

SeargentAnus10 votes

If they're dominant in pro play that means a good dynamic queue team will be OP as well. Learn how to use him with a team, and he'll still likely be strong post nerfs.

Sahn Uzal6 votes

Wich is ok. A champion like GP, Jinx, Trist, Kog (if he wasn't useless), Jhin, Azir. These champions are hypercarries. They deal a lot of damage but die quickly once locked down. If you and your team manages to protect the hypercarry, he or she will deal a lot of damage. summoner 31

Miraweave4 votes

[{quoted}](name=SwHc Fenris,realm=EUW,application-id=3ErqAdtq,discussion-id=mgEPNEpa,comment-id=0000000000010000,timestamp=2016-02-09T22:46:46.693+0000)

Wich is ok. A champion like GP, Jinx, Trist, Kog (if he wasn't useless), Jhin, Azir. These champions are hypercarries. They deal a lot of damage but die quickly once locked down. If you and your team manages to protect the hypercarry, he or she will deal a lot of damage. summoner 31

GP isn't a hypercarry.

He just does way too much damage at all points in the game.

Though I think they should remove the base damage on his barrels and lower their CD instead of reducing his access to them.

Sahn Uzal9 votes

A champion with the ability to pump out a lot of damage ,no mobility and long range. He can carry if protected.

Gangplank is by all means a hypercarry.

Please tell me, what is he? If not a hypercarry. An ad carry? a bruiser? He's neither of those.

On a side note, GP doesn't deal a lot of damage until 2/3 items, but k :p summoner 31

Phoenix Kotori 2 votes

A champion with the ability to pump out a lot of damage ,no mobility and long range.

He has a global ult, that's the longest range you can get, just saying.

The Bearded Bard2 votes

I went through the same thing with Ziggs. A year later and they're finally giving him one small buff. You can't imagine my excitement.

Hang in there bud!

LordKentravyon2 votes

Guess what this game is backed by the player base. The probase is a tiny fraction of it that a huge percentage of the player base could care less about it. Balancing for the pros at the expense of the players at large is a little absurd.

MistroTTC10 votes

I hope this ends up like the time they changed it to bonus penetration, replaced with another less damaging nerf and forgotten about.

Sahn Uzal5 votes

Yes please. That's what I'm hoping for. summoner 31

Jolly Rogered10 votes

Another case of Riot pandering to people who do not know how to play the game. I always play GP, every chance I get. If someone picks him before me I know exactly how to counter him. Lots of people are void of this type of decision making.

Believe me, it's not hard to shoot his barrels out beneath him (it's really fun), it's probably the most infuriating thing a GP player will deal with. He is also susceptible to ganks when he has pushed too far in lane.

Sahn Uzal3 votes

I'm really glad to hear someone else say that! I actually made a GP rage by destroying all his barrels before he could detonate them... As Sion. summoner 31

Cenobite Azaziel7 votes

100% pick or ban in LCS EU. Like broken kaiser after the rework. There is no counterplay vs GP if you are melee. Come close to a barrel and he will explode you, farm the minions with no mana wasted. He pushed and you get a gank from your jungler? W. Walk away/flash away. Proceed making the top laner miserable. When he is dealing more damage in aoe to tanks and squishy than Jayce the guy that has mana problems and has no ultimate, you know something is wrong.

NeuroosiKettu4 votes

Thanks for sharing. This is the main counterplay vs GP and still almost no one does it.

Andrionar6 votes

I played against gankplanks and they felt usuless if i was to able to destroy theyr keggs...

JQKAndrei6 votes

That's all you have to do to counter Gp, nothing less, nothing more

Andrionar8 votes

{quoted}

That's all you have to do to counter Gp, nothing less, nothing more

Thats why I think that Riot over reacted. I can say that he wasn't unfun to play against.

Personaly I wouldn't play GP, becouse of the barrels nerf and I think a lot of people going to quit him.

Riot should focus on champions who causes serious problems, like Fiora or Udyr atm.

Sahn Uzal3 votes

It's actually not that hard! As a GP player, I can easily time those things as fucking Sion! summoner 31

kasfas2 votes

Yep, can approve doable. The best way to counter GP is to know his barrel timings, and his q travel speed.

If you main him, you know that shit all too well.

Knowing animations screws him over, that's that.

Sahn Uzal3 votes

It's really saddening to see him get gutted like this while there are such easy awnser. I honestly expected Riot to be a bit more... Fair towards GP on this one.

I'm actually very dissapointed summoner 31

TonyTonyMordecai2 votes

Yeah, as annoying GP was to go against when he did get ahead, I do feel bad for the guys who want to be dedicated to GP and keep playing him... Meanwhile, Fiora stays nerf-less.

JQKAndrei5 votes

#R.I.P. Gangplank

The Bíg Ticket4 votes

Maybe cause he is fucking broken?

Sahn Uzal2 votes

If you read the post, you can see I agreed he needed a nerf. He is strong, but not that broken. Maybe yur a little salty because he does well VS jax :P

He should get nerfed, but this nerf is just bs. summoner 31

The Bíg Ticket3 votes

No Jax destroys him rofl...one of the only easy lanes for Jax.

And yes he is extremely broken. Picked or banned in every high level game and decent elo.

Sahn Uzal4 votes

A lot of high elo players like Nightblue3 don't even think he is worth a ban anymore.

He is a hypercarry. So he is gonna have high impact in pro play. Azir? Nerfed. Jinx? Nerfed. GP Nerfed.

And a ''nerf'' should not ruin his playstyle. They might aswell rework him again if this crap goes through.

And if Jax has such a goddamn easy time in lane VS him, Why the hell is he worth complaining about? :^) summoner 31

Jofeyy3 votes

This nerf makes him so bad now. Good LCS players that cs well will still be strong, but the average player will not be able to reach end game fantasy anymore. Idk what the hell they were thinking :\

NeuroosiKettu3 votes

I don't like these changes. Even when GP is super fed barrels seldom destroy more than 50% of their health bar. Now you can just do this only once per teamfight and what then? Nothing! Critplank is squishy and can't go melee range. I thought that succesfully landing a barrel combo should win the teamfight for GP and his team...

If barrels are too hard to defuse for the majority of people, they should know the fact that once GP reaches level 13 he can't chain two or more barrels wihtout giving an advantage to the enemy team. Due to the cast time the first barrel will sit there with 1 HP even before GP can use Parrrley. In fact the cast time should be removed as it makes things unfair for GP players who have mastered barrel timing. They could do something else like increase the delay between linked barrel explosions or change barrel health drop to 1 per second at all levels from 2, 1 and 0.5.

Another thing is that when people say that barrels deal too much damage they should just buy one or two armor items as the barrel armor ingnore isn't even that strong. Getting health items is also a good option. If they deal too much damage to squishies Riot should remove the bonus damage to champions and increase the armor penetration back to 50%.

Remember, these are just my opinions.

Roseluck3 votes

More nerfs to well designed champions, more buffs to unfair or frustrating champions

consider me unsurprised

Sahn Uzal4 votes

Gangplank has a flawed kit. But a lot of champions do. They just shouldn't balance them around proplay. Same goes for Azir. summoner 31

blfUvZ8Ybu3 votes

Jax isn't problem for Gp laning phase but Jax beat him at 1v1.But Gp has counterplay.You look Fiora.She hasn't counterplay.

blfUvZ8Ybu3 votes

Barrel nerfs are brutal.

Sasogwa3 votes

Imo what's really strong with GP is the fact Grasp gives him an amazing earlygame where he'd be pretty garbage without it. Remove the interaction with grasp and his Q and revert these nerfs, I'm sure he'd be fine.

Sahn Uzal2 votes

If you read the topic, you'll see I agree. These changes will make it so he has one barrel chain every 12 seconds, in late game. I don't know how playable he'll be.... summoner 31

Fat Bastard GOD2 votes

Wow. This has got to be overkill.

RisenDarkKnight2 votes

I think the q nerf is fine/deserved. I agree that the barrel nerf was probably too much, since he'll basically only get one barrel chain per teamfight instead of two, which is huge. They should probably just nerf his ult damage slightly or something instead.

Xeruon2 votes

To be perfectly honest, Riot should just take the balance set we have right now, turn it into the balance set for Pro Play, revert/change a lot of things to fit everyone else who isn't a pro A.K.A Majority of the people who play the game

Sahn Uzal4 votes

And do the same for Azir while they are on it. I feel bad for Azir players. summoner 31

blfUvZ8Ybu2 votes

Some people say strange words.Because that people have free elo champions so high skill champions aren't good for them.Because they haven't skills.High skill champions must was rewarding.Must! So this nerfs are brutal.I repeat Azir and Gp gutted.

Trolosaurus1 votes

I felt it was closer to shifting power back to his ult and away from his barrels.

Sahn Uzal5 votes

Wrong, ''Parrrley (Q) gold and silver serpents plundered now 4 at all ranks from 4/5/6/7/8'' You get 4 SS from one minion instead of 8. the cost reduce on ult upgrades is just to equal this out. Nothing really changed to his ultimate summoner 31

Ranger Azereth1 votes

I've had people drop three barrels around me in about 2 seconds and then burst them. At that kind of rate if I'm not a full attack speed adc I'm not even standing a chance to pop those. Having him have to pick and chose his battles is a good idea to me.

Sahn Uzal3 votes

That was propably pretty close to his release. They actually changed the cast time on his barrels so he can't pump 'em out as fast. This also killed his E > Q > E combo. summoner 31

Hot Cousin1 votes

Azir didn't get gutted - he's still perfectly viable. If you're letting your barrels get destroyed repeatedly you're just doing it wrong, especially vs melee. The only time this is a problem is if you're against a ranged in lane, and even then you can passively farm your two items and then become God.

Sahn Uzal4 votes

Azir's under performing pretty badly as far as I know. Riot knows he is, they did that intentionally because his presence in Pro play was too dominant. I also agreed Gangplank could use another nerf. But this. This is way too much. summoner 31

blfUvZ8Ybu2 votes

[{quoted}](name=Hot Cousin,realm=OCE,application-id=3ErqAdtq,discussion-id=mgEPNEpa,comment-id=001e,timestamp=2016-02-10T11:22:12.346+0000)

Azir didn't get gutted - he's still perfectly viable. If you're letting your barrels get destroyed repeatedly you're just doing it wrong, especially vs melee. The only time this is a problem is if you're against a ranged in lane, and even then you can passively farm your two items and then become God.

Azir gutted.You don't deny.You look EUW boards.I explained reasons.Now they gutted Gp.

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