Sightstone [Upgrade Tier Ideas]
I will list my ideas for some cool tiers, and they will be branching for more diversity, but the first thing I want to state is that Sightstone is unchanged of what it currently is and still has 4 charges, costs 800 gold, and grants 150 health. Now without further to do, let's get started!
Red Sightstone: Sightstone(800g) + Ampliphying Tome(435g) + 365g = 1600g Statistics: +200 Health +30 Ability Power UNIQUE Passive - Ward Refresh: Hold 5 charges and refill the charges by visiting the shop. UNIQUE Active - Ghost Ward: Consume a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. Each player may only have 3 Stealth Wards on the map at one time. Ghost Ward Range: 600 units
Ultimate Red Sightstone: [has a red glow inside the perimetre of the icon] Red Sightstone(1600g) + Blasting Wand(860g) + Amplifying Tome(+435g) + 505g = 3400g Statistics: +250 health +100 Ability Power UNIQUE Aura: The user and nearby ally champions deal +1% of their target's maximum health as bonus magic damage on their basic attacks and abilities. Aura Range: 1000 units UNIQUE Passive - Ward Refresh: Hold 5 charges and refill the charges by visiting the shop. UNIQUE Active - Ghost Ward: Consume a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. Each player may only have 3 Stealth Wards on the map at one time. Ghost Ward Range: Increases to 1000 units for Ultimate Sightstones
Yellow Sightstone: Sightstone(800g) + Ruby Crystal(400g) + 400g = 1600g Statistics: +400 Health UNIQUE Passive - Ward Refresh: Hold 5 charges and refill the charges by visiting the shop. UNIQUE Active - Ghost Ward: Consume a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. Each player may only have 3 Stealth Wards on the map at one time. Ghost Ward Range: 600 units
Ultimate Yellow Sightstone: [has a yellow glow inside the perimetre of the icon] Yellow Sightstone(1600g) + Giant's Belt(1000g) + Ruby Crystal(400g) + 400g = 3400g Statistics: +1000 health UNIQUE Aura: The user and nearby ally champions take 5% less damage from physical and magic damage sources and gain +5 Health Regeneration per 5 seconds. Aura Range: 1000 units UNIQUE Passive - Ward Refresh: Hold 5 charges and refill the charges by visiting the shop. UNIQUE Active - Ghost Ward: Consume a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. Each player may only have 3 Stealth Wards on the map at one time. Ghost Ward Range: Increases to 1000 units for Ultimate Sightstones
Blue Sightstone: Sightstone(800g) + Tear of the Goddess(700g) + 100g = 1600g Statistics: +200 Health +250 Mana +7 Mana Regeneration per 5 seconds UNIQUE Passive - Mana Charge: +4 maximum Mana on spell cast or Mana expenditure (up to 2 times per 8 seconds); +1 maximum Mana per 8 seconds; Maximum +750 Mana UNIQUE Passive - Ward Refresh: Hold 5 charges and refill the charges by visiting the shop. UNIQUE Active - Ghost Ward: Consume a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. Each player may only have 3 Stealth Wards on the map at one time. Ghost Ward Range: 600 units
Ultimate Blue Sightstone: [has a blue glow inside the perimetre of the icon] Blue Sightstone(1600g) + Chalice of Harmony(880g) + Forbidden Idol(700g) + 220g = 3400g Statistics: +250 Health +250 Mana +25 Mana Regeneration per 5 seconds +20 Magic Resistance UNIQUE Passive: +10% Cooldown Reduction UNIQUE Passive - Mana Font: Increases Mana Regeneration by 1% per 1% of missing Mana. UNIQUE Passive: Mana Charge: +8 maximum Mana on spell cast or Mana expenditure (up to 2 times per 8 seconds); +1 maximum Mana per 8 seconds; Maximum +750 Mana
UNIQUE Passive - Ward Refresh: Hold 5 charges and refill the charges by visiting the shop. UNIQUE Active - Ghost Ward: Consume a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. Each player may only have 3 Stealth Wards on the map at one time. Ghost Ward Range: Increases to 1000 units for Ultimate Sightstones
Legendary Blue Sightstone: [has a golden glow inside the perimetre of the icon] Ultimate Blue Sightstone (3400g) + Fully stacked Mana Charge Statistics: +250 Health +1000 Mana +30 Mana Regeneration per 5 seconds +20 Magic Resistance UNIQUE Passive: +15% Cooldown Reduction UNIQUE Passive - Mana Font: Increases Mana Regeneration by 1% per 1% of missing Mana. UNIQUE Passive - Mana Hungry: Restore 1% Mana every second; but the user's abilities' mana costs are doubled and consume an additional 2% Mana. UNIQUE Passive - Pulse of Energy: On spell cast or Mana expenditure a pulse of energy bursts around the user to grant +30% Movement Speed for 1.5 seconds to the user and nearby ally units. Pulse of Energy Range: 1000 units
UNIQUE Passive - Ward Refresh: Hold 5 charges and refill the charges by visiting the shop. UNIQUE Active - Ghost Ward: Consume a charge to place a Stealth Ward that reveals the surrounding area for 3 minutes. Each player may only have 3 Stealth Wards on the map at one time. Ghost Ward Range: 1000 units
's stats suck now is because Vision is all-powerful and desired by everyone. I would buy any one of these as my defensive item for a glass cannon build, and probably even buy several on supports because of those godly auras.
to get the second tier.
and a
to get the 3rd tier sightstone. That would be pretty awesome. Doran items could finally be built into something, and supports wouldn't have to always farm a lot or stay near their carry to get a decent item.
and
. Neither have any sustain for their adc, and rely on either using theirs cc's to set up a kill, or like lulu, using her ult to give an advantage. But those supps are kinda punished because they don't have any sustain. This is why i would like better early/mid game items that are a little cheaper. But it is obvious that Riot will keep dorans as starting items.