My long games have been the best ones I've had in my time playing LoL
And up to this day this hold true, having just finished a 51 minute game with big teamfights that held everything at stake, then each team somehow clutching to survive back and forth.
And yet Riot keeps on pushing for making the game a stomp fest, as if we're playing HotS.
I wonder if the community generally enjoys games being close or stomps in general. Why does Riot keep on trying to push their will if the former? I remember rumors back in S3/4 that Riot has internal problems of people trying to dominate the direction of each department. Makes me wonder if they gradually turn out to be true.