The Difference Between a Stun and a Knock Up With All the Tenacity is a Little High
Currently we have:
- 30% Tenacity
- 25% Tenacity
- 30% Tenacity
Legend: Tenacity Rune- 30% Tenacity
Unflinching Rune- Up to 50% Tenacity
The worst is that all of these can be reasonably combined, making stacking Tenacity almost innate, especially with the Runes and Elixir. Just getting Mercury Treads and the Legend: Tenacity rune easily gets you to where Tenacity soft caps, halving the duration of every non-airborne crowd control that affects you excluding suppression, but that can be cleansed with
unlike airborne affects.
What do you guys think?

Q, I got a LeaverBuster penalty for being AFK for 5 mins.