Will the Assassin update include AP-assassins Items?
Just wondering for people like
and stuff.
Source about the update: http://newsoflegends.com/index.php/dev-blog-next-class-update-the-assassins-58855/
Just wondering for people like
and stuff.
Source about the update: http://newsoflegends.com/index.php/dev-blog-next-class-update-the-assassins-58855/
Most likely yes, but there is no information on the assassin update yet so, just be patient I suppose.
Diana is played like an assassin like Ekko is played like a tank. It works, but it is not intended.
Hopefully.
[{quoted}](name=The Last Ballad,realm=NA,application-id=3ErqAdtq,discussion-id=lzAaRcEN,comment-id=0001,timestamp=2016-06-27T02:51:41.750+0000)
- Diana is played like an assassin like Ekko is played like a tank. It works, but it is not intended.
Uhmmmm, Diana is an assassin, thats basically her role and how her kit is designed, she is basically a full AD Akali.
- Hopefully.
lets pray to the Su... Moon.
If Diana is an assassin, where is her escape that allows her to disengage from bad engages, like
(blink & doubles)
(blink)
(Invisibility)
(Massive speed boost that is reset on kills + invisibility)
(Rapple)
(blink)
(Dash)
( invisibility)
(Troll poll)
(low cooldown blink)
(Kill reset blink)
(Kill reset Jump)
(Blink + invisibility & doubles) have?
Her dash may be resettable, but it is only able to activated on enemies. Where as each other assassin has a way to escape if they tried to pick off an enemy, but bit off more than they would chew. Diana has what? A shield that only shields for a worthy amount after hitting the orbs, a short ranged knock towards(you), and a dash that will bring you back to your enemy, unless you are lucky to have minions or monsters you have vision of in the opposite direction of them. These sound more like the tools of a durable bruiser, not an fragile assassin.
At best she works as an assassin who's only hope of living is to kill you, like Kat, but with Diana you have no way to escape the other 4 enemy champs once you did this, where as Kat can continue her murder spree or just shunpo away.
Sort version without all the reasons and evidence, Diana is a fighter who can have insane burst. But because people tend to like playing an assassin more than a bruiser, that is how she is played most. Her splitpush/dueling potential is massive if you go bruiser(her passive effects towers and inhibitors too, you just have to be right next to the structure), but why do that when you can just rack up kills?
If you notice, I didn't include
or
, who are in the same boat of "terrific engage, but no real disengage except the death of target/flash."
[{quoted}](name=The Last Ballad,realm=NA,application-id=3ErqAdtq,discussion-id=lzAaRcEN,comment-id=000100000000,timestamp=2016-06-29T08:36:45.638+0000)
If Diana is an assassin, where is her escape that allows her to disengage from bad engages
R used on minions and monsters helps disengaging. W shield helps escaping E slow helps to escape
If you notice, I didn't include
or
, who are in the same boat of "terrific engage, but no real disengage except the death of target/flash."
then the whole engage argument doesn't really makes sense :S
(Rapple)
she is a tank
Sort version without all the reasons and evidence, Diana is a fighter
she doesn't have the sustain, stats nor kit for that. she is designed to burst down enemies or be useless.
But because people tend to like playing an assassin more than a bruiser
because thats what she is designed to be and playing her as a bruiser would just be dumb.
Her splitpush
she has low splitpush potential due to her lack of mobility.
simply, an assassin is designed to burst down enemies fast and be bad vs tanks. and if diana doesn't kill you in a burst she is screwed, if that isn't being an assassin...
I knpw zed and talon are on it forsure
And knife cat :(