Why Darius is punished when his enemies are too close to him?
It's the fact that Q's handle doesn't apply Hemorrhage irritates me. It should be his enemies punished for getting this close to Darius, not Darius himself. Add spikes to the handle or something, ffs, and make it apply Hemorrhage too, like the rest of his abilities. The 50% damage reduction on handle Q is fine, but it not applying Hemorrhage is not.