So you built two hybrid items, then 2 defensive items, then 2 magic damage items? Why? Your build doesn't really synergize with itself or the champion's kit at all. The Trinity Force screams bruiser, which could work, but the void staff and gunblade yell assassin and the Liandrys sits there wondering why a DoT burn item is going on a burst champion. Just stick with one build, as if you try to go both you remove the strengths of both for a weaker version of someone else. You want burst? Go an assassin build. You want more sustained damage and stickiness + some tankiness? Go bruiser. You want to destroy tanks? Don't pick an assassin and get an actual tank destroying champion that isn't going to be countered by literally every tank in existence.
For the title, because that would A) make the item cost more but feel even less useful to get (I get to pay extra gold for a whole FIVE PERCENT CDR!) and B) makes absolutely no sense for the item. Why would the DoT burn that softens targets up want Cdr, and if it did want Cdr why would it want so little as to be meaningless?