if Illaoi's W gets stopped mid-dash and put on cooldown by all hard CC, even roots
can we make it work the same for all dashes that aren't unstoppable so that I can intercept
and anyone who uses
's Q dash, etc
ty
can we make it work the same for all dashes that aren't unstoppable so that I can intercept
and anyone who uses
's Q dash, etc
ty
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=ljNse2FK,comment-id=,timestamp=2017-05-07T22:34:04.326+0000)
can we make it work the same for all dashes that aren't unstoppable so that I can intercept
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and anyone who uses
's Q dash, etc
ty
Fuck no, do you know how much that would break
and such? Hell, even
would become broken. Anyone tries dashing onto them, and a stun or snare just fucks them over. Keep in mind that many champions only have 1 ability for mobility. For example, you cancel
's Q and she's completely fucked over for the next 10 seconds. Many of them also have their main damage tied to their dashes, and they don't all have 4 second cooldowns, reducable to 2 every 90 seconds like Illaoi does. You think not being able to make ur Tentacles slam is bad? Imagine playing
. Your dash is stopped and goes on it's 20 second cooldown (cooldown doesn't refresh if it's stopped), and now you're literally a juggernaut, except not as tanky and without half your damage.
You wanna know why Illaoi's W works this way? It's because it's an auto attack. It can be canceled, by stuns. Roots stop it because you never actually hit them with the auto. But other dashes aren't autoattacks. Of course, there's
, and then you realize exactly how bad Riot's spaghetti is.
all of them have much faster dashes with much more range (and usually much stronger/faster burst to follow up with bar Illaoi's ult) and the wiki says irelia's Q goes down to 6 seconds base CD at rank 5
and
is already cancer so maybe this will finally get Riot to nerf him
You wanna know why Illaoi's W works this way? It's because it's an auto attack.
yeah but it's a baby-range jump that still doesn't make her threatening in any way unless she's already got spawns nearby or she's just using you to get closer so she can ult-flash. everything else she has is either easily avoidable or easily nullified; gib me unstoppable jump
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=ljNse2FK,comment-id=00030000,timestamp=2017-05-07T23:31:59.169+0000)
all of them have much faster dashes with much more range (and usually much stronger/faster burst to follow up with bar Illaoi's ult) and the wiki says irelia's Q goes down to 6 seconds base CD at rank 5
Yeah, but they won't be in range to follow up if a Zyra throws a snare and stops them in their tracks. Plus... Illaoi W literally has most of it's damage in Tentacle follow up after she hits them, so that's definitely follow up (also stops them from retailiating effectively because they need to dodge).
and
is already cancer so maybe this will finally get Riot to nerf him
Well what about

?
Yes, that's every champion with a stun or root (that doesn't already stop dashes, like Veigar cage, or some which I'm not sure of). Because they would all be able to do this. Nautilus could stop dashes with a simple auto attack. Anivia could stop them with her Q. Elise could stop them with a cocoon. Jinx and Cait could stop them with traps, if thrown quick enough (although that's not really a problem, right now people can dash through traps, CC you, and by the time you're un-CC'd, your snare is over). Ryze could also stop anyone in their tracks with W.
yeah but it's a baby-range jump that still doesn't make her threatening in any way unless she's already got spawns nearby or she's just using you to get closer so she can ult-flash. everything else she has is either easily avoidable or easily nullified; gib me unstoppable jump
She should always have spawns nearby though. If she doesn't, and didn't R, she's not a threat, even if W did go through. I wouldn't mind your W going through even if you're stunned or snared, though. Knock ups and displacements should still stop it, like other dashes, so it shouldn't be unstoppable. Unstoppable shit is just too fucking annoying against knock up based CC.
I wouldn't mind your W going through even if you're stunned or snared, though.
all i rly want tbh. you have no idea how frustrating it is to teamfight with her and just get every W stopped by a stray stun or root
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=ljNse2FK,comment-id=0003000000000000,timestamp=2017-05-07T23:48:39.021+0000)
all i rly want tbh. you have no idea how frustrating it is to teamfight with her and just get every W stopped by a stray stun or root
Completely fine with that. Illaoi should be a huge threat in teamfights, if she gets into W range with Tentacles nearby/ult.
not all dashes are created equal. you were not meant to stop the mountains from moving
anyway I'm certain most of those dashes are interruptable, they're just too fast for you to be able to do so with whatever you were using unless you're aphromoo. all else fails just play poppy, ez win.
not all dashes are created equal. you were not meant to stop the mountains from moving
anyway I'm certain most of those dashes are interruptable, they're just too fast for you to be able to do so with whatever you were using unless you're aphromoo. all else fails just play poppy, ez win.
The majority of dashes are unstoppable with simple roots/snares/stuns. However, knock ups/displacements stop everything that is interruptable, like Draven E, Vayne E, Janna Tornado, Thresh hook, etc.
Yasuo is an exception. He's an exception to a lot of things - for example, stuns will cancel his Q (and it still goes on CD).
from your list renekton is the only one that can't be stopped
from a thresh main who's a god at stopping things with E
[{quoted}](name=Janna X RubicK,realm=EUW,application-id=3ErqAdtq,discussion-id=ljNse2FK,comment-id=0001,timestamp=2017-05-07T23:16:16.399+0000)
from your list renekton is the only one that can't be stopped
from a thresh main who's a god at stopping things with E
He's talking about stopping them with stuns and roots, not displacements like Thresh E.
Renekton can only do that because he's got CC cancels.
ah i see, well that must be a balance reason then
yasuo dash is also stopped by stuns and roots as it was stated in the champion spotlight, certainlyT said that this was made for balance reasons
[{quoted}](name=Janna X RubicK,realm=EUW,application-id=3ErqAdtq,discussion-id=ljNse2FK,comment-id=000100000000,timestamp=2017-05-07T23:25:32.428+0000)
ah i see, well that must be a balance reason then
yasuo dash is also stopped by stuns and roots as it was stated in the champion spotlight, certainlyT said that this was made for balance reasons
Definitely, as I said above, if Twisted Fate could stop dashes by right clicking on them with gold card... that'd be broken beyond belief.
All of those dashes are stopped by immobilizes and displacement effects.