[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=lfxnZRre,comment-id=,timestamp=2019-08-12T18:47:00.975+0000)
Why is it that adcs get shit for doing a lot of damage, but assassins don’t get anywhere near the same amount of shit for doing similar damage, earlier in the game, and with more utility.
Let’s look at the core builds (3 items) for these two roles.
Adc build looks like this.
Infinity edge - damage
Rapid fire cannon - damage and a small amount of ms
Second zeal item - damage and a small amount of ms.
Yet assassin builds look like this
Duskblade - shit ton of damage, vision removal
Youmuu’s - damage, ms steroid, another ms steroid
Edge of night - damage, spell shield, tank stats
These builds are doing similar damage, and the assassin build spikes on just the duskblade, yet adcs are getting shit for needing 3 items to be relevant.
because ADCs do assassin level damage AT RANGE and with the safety of getting peeled by their forced slave support. wanna know why
and
are so popular right now? they are ranged assassins that real assassins cant kill. and they dont even have jumps/dashes/blinks. "but hurr ADCs no burst!" ya, you havent played the game for even a full day yet if you havent got double critted by a 3 item core build ADC by now.
the thing about assassins is they have always been very high risk champions. try maining an assassin like
vs a team consisting of
. not fucking happening. but ANY meta ADC can comfortable shoot away at that team from a range and hard carry it.
also if you noticed, nothing hard counters ADCs except other ADCs and Yasuo because of windwall.