I really dislike how Snowbally games are right now.
With preseason changes to minion pushing, exp, towers, and death timers to facilitate LCS's change to a BO2/3 format, I feel games now are a lot less fun than before because because the moment one team snowballs the outcome of the game is pretty much decided and coming back is pretty hard if not impossible. Minions getting stronger for the team that's ahead, towers made of paper, Rift herald, kills giving more exp, longer death timers etc. Stuff that gives one team the ability to walk all over the other team if they get slightly ahead. Being able to stall out a game and make a comeback is also a fun aspect of the game that takes skill to execute properly but Riot wants to kill it along with late game champion that rely on games being stalled out long enough to hit their powerspike. It's neither fun playing on the team that's absolutely stomping without a challenge or the team that's getting stomped. I've also noticed "open mid"s happen more frequently in my games. It's perfectly understandable because there is nothing worse than playing a game that's pretty much done at 15 mins and you can't surrender but I feel that players would be more motivated to stay and play if comebacks weren't so difficult to pull off. Right now im debating whether to quit LoL and move onto another game. a Almost every game being one sided and ending at 20-25 mins is starting to get bland for me, win or lose.