Warwick rn is like an S tier jungler and i think he should be toned down to an A or A+ plus pick
Hes pretty bullshit.
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Blends in just about any team composition (Due to having both Offensive and defensive raw power in the early - mid game.)
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Deceptively tanky af cough* baby swain syndrome an item.. -->
shouldn't be necessary pre 15 minutes to make the mutt less of an nuisance. Also the increased raw lifesteal the lower his HP. This SHOULD NOT be set flat but rather have its power split between lvl 1 and lvl 18 maybe the same pattern as
health regen passive. -
Blood scent gives way too much chase potential and rotational power. Warwick's rotational power needs to be toned down by giving back a scaling distance over levels rather than tracking always reaching the entire map. The idea here is to start him with 40% of the map and scale to 75%. Warwick receiving free home guard buffs because someone is dying all the way next to the enemy base is unnecessary rotational power for a jungler to have.
should not always be rewarded with rotational power by simply being alive but earned by being close enough already.