Zed is honestly too safe with his ult being able to port back

yup ap champs have too much risk because they are "squishy"
i know im going to get downvoted by ap bias circlejerk

yup ap champs have too much risk because they are "squishy"
i know im going to get downvoted by ap bias circlejerk
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yup ap champs have too much risk because they are "squishy"
i know im going to get downvoted by ap bias circlejerk
Katarina cannot escape unless she just killed someone.
Lissandra cannot escape unless she threw her E away from you.
Fizz cannot also nuke you unless he landed his ult and every single skill on you, in which case he has no escapes.
Kassadin is getting a massive range nerf on R, and still requires a large mana pool to even use R (and cannot instantly escape if he fucks up)
Ahri has a speed boost on Q (which does work as an escape) and her ult, both of which are needed to kill someone. If she's escaping after attacking you, you were low enough that she had extra ult charges to escape with.
LeBlanc has mostly the same safety problem as Zed, except she has only one skill that can waveclear and it's her tp + escape + main way of proccing Q.
[{quoted}](name=Lord Dusteon,realm=NA,application-id=3ErqAdtq,discussion-id=laLnEgEd,comment-id=0000,timestamp=2015-02-22T15:55:47.435+0000)
Katarina cannot escape unless she just killed someone.
Lissandra cannot escape unless she threw her E away from you.
Fizz cannot also nuke you unless he landed his ult and every single skill on you, in which case he has no escapes.
Kassadin is getting a massive range nerf on R, and still requires a large mana pool to even use R (and cannot instantly escape if he fucks up)
Ahri has a speed boost on Q (which does work as an escape) and her ult, both of which are needed to kill someone. If she's escaping after attacking you, you were low enough that she had extra ult charges to escape with.
LeBlanc has mostly the same safety problem as Zed, except she has only one skill that can waveclear and it's her tp + escape + main way of proccing Q.
I see that
completely flew over your head. Any competent mid will wait to use it for baits or teamfight ensuring victory. Seriously its not DFG that needed removing...
you fail to tell me the risk lol
Ahris Q and ult are both needed needed to kill someone, I'm laughing beyond belief right now.
You cant do anything if you constantly play safe. If the Zed wastes his ultimate on you just to teleport back, he is extremely weak and unable to assassinate anyone for a good while unless you were low on health, upon which anyone can kill you. The only problem I see with Zed is his low energy costs and thats it.
Zed has free good damage pokes. escapes, soft cc, and and ult that is real safe and easy to get a kill with as long as the other team doesn't have hourglass or QSS. He is a little to safe with how his ult works. If the remove the shadow that stays behind and makes him use his other shadow as an escape now he has to choice between max damage or a way out of the fight.
sounds like

A lot of his damage comes from landing is ult now.. he misses it he losses out on a lot of damage.
Very mobile but that mobility isn't free the mana cost increases the more frequently he uses it.
Has to use all her spells and can only get out with flash or if she gets a kill
If she does in with her E then she has no escape except flash.
Very mobile yes. Not sure where the risk really comes from.
Adding a delay to how fast she can activate the return on her W and between when she is able to activate her ult after using another skill would make it a little more balanced so she can't full combo a person and get out in less then a second.
There's really no risk to Ahri, Kassadin, or Leblanc (I personally think the Q speed boost on Ahri was a completely unneeded buff). The others have a bit more risk:
Liss has to use E for mobility or for damage, not easily for both, and it has a long cooldown anyway. Kat has to have a unit to blink to, either allied or enemy (or ward, but I think I speak for many people when I say just get rid of ward hopping). She also has a cooldown on her blink unless she gets a kill. Usually she uses it to go in, so if you stop her from getting a kill, she's stuck. Fizz was nerfed to the point where he no longer passively shreds low-HP enemies and his damage is loaded into his ult landing. I think he's fine now. His E is frustrating but no more so than Vlad's -- it also is his biggest source of flat damage and costs a ton of mana so if he uses it to escape, he's held back a lot of damage.