Proper way to fix Vlad.
Please say your thoughts in the comments below.
Keeping this short and sweet cause I really don't want vlad skarner'd (buffed in the wrong areas until what's the real issue gets fixed and he explods then has to be hard nerfed)
Q= Fine as is. Still kinda wanted buff duration increase of 0.5
W= Stop E from interrupting W and make entering and exiting the pool more instant for some reason Vlad doesn't instantly enter pool on W press like fizz enters troll pole mode. Might be a bug making w have a cast time, not sure.
Thank you for listening
E- Fine as is. Still kinda wanted the range increase by 1 teemo.
R- The move is lackluster. It's visual is horrible and boring and for a move that stays out for 0.5-1 second after casting why can't you additionally affect targets who walk into the particles that are left behind? It's damage amp has been a joke for quite some time, the damage and healing are even more of a joke for how delayed it is. Not to mention if the target dies before it pops you don't receive healing and if you do get the healing.....well what was the point in that ulti? IMO I thought from the start you would rework the move during his rework but I was wrong so at least make vlad's Ulti heal even if the target died. This way it's more immediate and rewarding to vlad to use Ultimate and you don't have to put resources into reworking it completely.
The healing feels more rewarding but I still feel that it would be better to have the heal auto pop if a unit dies before hand.
TL;DR-What was suggested:
Q- Buff duration increase by 0.5 seconds and remove the yellow color. W- Remove E interacting with W and a questionable bug fix on entering/leaving blood pool. Thank you for listening riot. E- Increase range by 1 teemo R- Make the heal still go if a unit dies before the pops.
Those few changes would fix vlad immediately.