I ask how to play the game

Owntrolf··126 votes·4,418 views

The response I get back is to go uninstall

10/10 community

73 Comments

T RexHasTinyArms58 votes

I ask how to play the game:

Riot tells me to build thornmail on Ashe.

Jack Rakan1 votes

Yea... that is just... no.

That way new players can have a much higher chance of getting stomped by smurfs. We all know that roughly MOST of the lower level play is smurfs who either, like me, are making accounts to play specific champions, or have been banned.

Telenus1 votes

but but ure against an enemy with ad itll be op...the tutorial said :(((

League of Potato6 votes

Or like me, to help friends who are just getting into the game to help them learn/understand the game better.

League of Potato1 votes

The only time thornmail is ever bought...unless there's a rammus

Mistress Madoka1 votes

Or Taric. The Gems are strong with That one.

Septarian24 votes

I ask how to play the game

The response I get back is: "U f*g idiot, QQ newb, report for being a dumba"

A++++++ help

LordClifton3 votes

Well, maybe you should stick to premade or custom games...that way, your compatriots don't feel cheated being paired with a user who doesn't understand the basics of the game.

Is that kinda close?

BTW....RIOT HAS SOME AWESOME VIDEOS THAT SHOW YOU HOW TO PLAY THE GAME. I suggest you watch them. :)

In the meantime, here's a funny intro video to LOL: https://www.youtube.com/watch?v=j_XFYphFVOA

T RexHasTinyArms4 votes

Below level 20ish, or below at least silver elo, expecting people to know how to play is just silly. Below level 20 there are so many that don't it's just a crap shoot so why be upset when they are on your team and not the enemy? Below silver people don't understand the game either (at silver people generally start to understand what the game is and just aren't good at doing it), so again why be mad that they don't know how to play?

Edit: Not sure if people are salty bc I said that there are people who don't understand the function of the game (i.e. Objective control not kills) or if people are misreading that I think only ranked matters. The mmr of your most played mode gives an approximate idea about where your skill is. Some people will know more in one area than another, but I was mostly saying the community needs to stop raging at people for not being good bc either they know something you don't that got them to your elo, or you are in a mode you have lower mmr in, so you should expect worse play and be nice and helpful instead of raging.

Kairya9 votes

Are you aware that there are people around who just don't play ranked at all?

I didn't play ranked for over a year. Then I did my 10 placement matches and got into Silver IV. Ever since I only played the necessary games to maintain my rank every once in a while, since I discovered that I don't care for the general atmosphere of ranked. Players there tend to forget to have fun.

But while playing normals I get teamed up with High silvers, lots of Gold and the random Platinum. So appereantly my hidden elo is different from my ranked elo. Ranked Elo has little to do with anything.

T RexHasTinyArms2 votes

I'm certainly aware that there are people who don't play ranked. That's why I said sub level 20 and bronze rather than including unranked and that sort of thing. I'm not sure why you believe that ranked elo has little to do with anything since you seem to be implying normal elo does relate, but the analogy that best fits ranked and normal elo comparison is that ranked is a cash game of poker and normals is a tournament. The variance in normals elo is much higher so it's relevant but harder to use to predict things.

As for the atmosphere issue I would certainly agree that they are very different, but I think it depends on what you find enjoyable. I prefer a more consistent challenge and the process of challenging myself to grow and improve at my hobby. Some people prefer a more relaxed environment. If you read stuff about ranked vs normals you will find out that they have separate mmr scores in an attempt to evenly match people to the best of their ability in very different game circumstances.

Again, I was just making a point that the skill difference between lower level summoners and level 30 is huge, and the skill difference between low elo and even the 50% mark on the ranked ladder is huge, so it doesn't make sense to be upset with lower skill players for being that way. If you don't want to play with them just spam games while actually focusing on playing you best and you won't play w/ people below your skill when you climb. Ta da! Problem solved w/ no need for flaming.

As a side note there is no decay below plat so there isn't any need for you to ever play games to maintain your rank because you won't lose it once you place. I'm not sure if you're consistent in your effort in normals or if you play a lot of stuff you don't know well/roles to practice them, but it sounds like you're an upper silver player if you play consistent and maybe a low gold player if you're playing inconsistent in normals so you should never have a problem placing somewhere in silver every season w/ only the 10 placement games if that's all you want to play in ranked. I just thought I'd throw that in for you if you don't like ranked bc I can definitely understand since I'm not really a fan of normals due to the higher variance.

Kairya2 votes

I think the elo of your most frequently played mode is relevant. Elo itself - no matter what kind - and it's significance are a different can of worms. I am happy that you are aware about the existence of normal players. Your initial post sounded to me a lot like: "Oh low elo noobs haha, I am so superior and where can I get certain parts of my lower anatomy measured for the next contest please?" My apologies.

Us normals players actually do take our games seriously and we also try to improve our skills. At least the ones I know. I don't care much about the challenge either way, but I really don't like the amount of flaming going on in ranked. People get frustrated too fast.

No it doesn't make sense to expect a new player to completly understand the game, I thought that at least was obvious.

Regarding your side note: I noticed that it doesn't decay, but I like making sure. I worked so hard for it after all ;). Also a friend of mine insists I have to.

T RexHasTinyArms2 votes

You can definitely get a challenge in normals. It just takes a different mind set than I have to improve there. In my experience some normals players play to their A game and some play random stuff they don't feel comfortable playing in ranked. Either way if you increase your mmr you'll get a challenge eventually bc if you're plat ranked skill and just play consistent serious lol in normals you'll end up being challenged bc you'll be w/ plat players playing serious in normals and higher ranked players who still have plat skill even on their off roles bc they are so high skill (I doubt challenger level players generally have any role they can't play at plat level even if they are goofing off).

Also has your friend played multiple seasons? I struggle w/ focus and have bad mechanics so I'm still only gold even focusing in ranked, but I leveled my account in season 2 and early season 3. Ranked used to have decay at all ranks but riot changed the system to only decay at plat + ranks so that end of season rewards are easier to achieve/maintain. You can look up their announcement if you google search it I'm pretty sure. Then you don't have to play ranked if you don't like it :D (I have started to like normals bc of team builder, but pretty much hated them before)

Kairya1 votes

I guess I can understand you. I usually lack the drive to play League, when I am alone since it seems pretty pointless. If I "had" to play solo regularly, I might have turned to ranked too... Actually I play with the above mentioned friend all the time and then it's different for some reason. I don't have a logical explenation besides fun.

We even have a modified version of "ranked player testing stuff our on normals": On our main accounts we play very seriously, no matter what game mode. And every tuesday, when new f2p champs are released, we log in on our smurf accounts and change the rules a little. We pick lane, champions and sometimes build-direction (for example: Mid-Lane, Teemo, Tank) for each other. We attempt to stay outside of our comfort zones and more or less force each other to deal with champions, that we usually avoid playing.

Before anyone accuses me of trolling with my smurf acount: We usually do pretty well on our smurfs, sometimes to our own surprise. We always respect the lane-picks of our teammates and we always stay reasonable. We wouldn't demand an AP build on a champion that doesn't have a single AP-skill. And most importantly, we know how to not feed, when things don't work out. I would actually recommend this to some players for practice purposes, but you need a good friend thats familiar with your playstyle otherwise it won't work.

Yes my friend started playing ranked a season earlier than I did. And don't remind me of season rewards. They actually make me consider trying for ranked...(Although I don't even need the stuff. I think it's more like this: "There is something for free... MUST HAVE!")

I only use Teambuilder when learning very new champs or when I want a certain lane. It's good, but waiting times can be annoying.

T RexHasTinyArms1 votes

So I think it ties into my original post about lower rank having lower overall skill on average, but if you play an account that is off roles or weird builds and you do that consistently then it's not really trolling imo. You'll be matched w/ people who are at the same skill level as you are when you're playing champs that way. If they are upset that you aren't playing "serious" then they misunderstand matchmaking bc if you consistently played seriously then you would not be matched w/ them in the first place bc more serious builds and champs you're comfortable on a consistent basis.

Oh man though, don't even get me started on stupid ranked rewards :P My roommate got me started on the game in late season 2 and I went from bronze to gold V once I hit 30 in season 3. I lost track of that friend when I moved to grad school and lost interest in league (so I didn't improve and was just stuck in silver, and eventually quit for a while) and never hit gold season 4. I came back season 5 bc there wasn't anything I was playing and I found some of the changes to be more fun and went from bronze again (out of practice) to gold IV this season. The thing that sucks? I love jungle but Elise is a champ like Lee where at my elo I'm handicapping myself to play them bc they are so difficult (thus I can only play her in normals), and ADC is the one role I hate so much I won't play it.... the morgana skin is awesome, is the only champ I'd actually learn and play in ranked at my elo, and is also the only one I don't have since I started playing.... lol.

Kairya1 votes

We actually get pretty serious teams and opponents in those smurf games as far as I can tell. But I am never too sure about the skill level . I have the impression a lot of my opponents there are actually decent at minion farming and warding, but don't really know much about champions and how to deal with them in general. The only explenation I have is that they get confused by uncommon lane opponents.

I mostly play jungle and bot-lane - a lot of ADC actually. My no go lane is top... I swear the minions behave differently up there. I miss so much cs and I can't use Teleport well. And then there are those plays I tend to screw up. And whenever I pick Irelia, whom I'm actually okay with, my opponent is Nasus and I really don't know what to do about that.

Elise is one of my favoured junglers at the moment. I would even say I main her and she is definitly a champ I would pick in ranked. I am confident playing her, but I can't really say if I am any good with her. She is one of those champs that are so versatile, that they have a lot of potential - for mistakes that is.

Ironically Elise was the third champion I bought. My first was Sejuani, which was okay skill-level wise. Then I bought Anivia, and then Elise. And I was determined to learn them both...Well, let's just say I managed eventually... ^^' At worst I can at least say I have nearly two years of practice on Elise for what it's worth. I refuse to play Lee Sin - as a normals player I get to do childish stuff like that :P

Morgana... well she's okay I guess, but I don't play support that much and there are so many other champions I want to learn and so little time.

T RexHasTinyArms1 votes

Morg mid and top are pretty fun, and she is mechanically reasonably simple. The reason I don't play Elise in ranked is bc she is mechanically difficult enough that I can get a higher rank just playing easier to control champs. I should start playing her in normals again though bc I probably play her well enough to do okay vs mid or low silver.

Biffolo2 votes

Ranked elo has everything to do. People don't try in normals.

Kairya3 votes

I first didn't want to reply at all, but oh well...

I am sure YOU don't try in normals. But please don't draw conclusions about other players from that.

Biffolo1 votes

No, I'm being serious. Why do you think people don't acknowledge success in normal games for stupid cheese shit?? Even if people try to some extent, it's not the same they would in ranked, because at the end of the day the incentive to win doesn't exist there.

Kairya1 votes

Acknowledging success in normals would defeat the purpose of normals. The point is to have a game mode that has less pressure and no long term effects. But success on a specific champion is awarded in normal games via Mastery Level just like in ranked. As opposed to ARAM, where this does not happen.

There is plenty incentive to win:

  1. People just like winning. Winning is fun. Our brain wants us to win, because we are conditioned that way.
  2. Getting more IP is not half bad either.
  3. Being flamed is something most people do not enjoy, so they do try to do well.

The fact that flaming happens frequently in normal games, shows that there must be plenty players who care about winning - otherwise they wouldn't care.

Biffolo1 votes

Well, the flaming is irrelevant since I /mute all before any normal game, because winning isn't my priority there. I have everything I need now that I'm 2 years in so IP is pretty irrelevant. Winning is fun, but improvement leads to winning more in the long run, and as such is more fun in the long run, so I prioritize that more now.

Kairya1 votes

I thought we already cleared up, that it doesn't matter what you personally think or do. We are talking about players in general. We are also not talking about strategies "how to win more". We are talking about why many people attempt to play seriously in normal games (in my opinion) or not (in your opinion). Do you have anything to say about that?

Biffolo1 votes

Plenty of people /mute all. Hell, some streamers even go out of their way to tell people to do it. Players will mute all to prevent flame, and plenty of people just don't give a fuck when they get flamed. So I don't think that's a valid point to bring up, since it's such an easily preventable thing regardless. More ip would be nice, but there are a lot of players who have been around the block a few times and are sitting on 60k IP with nothing to buy it on, and as such that doesn't mean anything. There are also others who have enough to please themselves and don't care anymore and just buy things as they come because they may as well. Practically no one went out of their way to buy aatrox, and just grabbed him towards the back end because you may as well. If people are playing primarily for the win and less for improvement they are just playing wrong. There isn't anything else I can really address on that point.

Kairya1 votes

People mute. Yes. But it doesn't matter whether the flame is actually read by the adressed person or how that person reacts. My point was that flames initially happen, because people don't like to loose. And I think that there is still plenty of flame to go around, even if the recepient has used the mute-function. I also think that Riot agrees with me according to the things they wrote regarding Tribunal and their Punishment Mechanisms.

I more or less agree, that the IP are not pivotal. Just nice to have.

You said nothing about my belief that there is a simple psychological reason supporting my argument (This was my first point in the list above).

With the exception of trolls, who take pleasure from ruining games, I cannot find a good reason why anyone wouldn't try to win, regardless of the game mode.

Biffolo1 votes

Because trying to improve in the short term gets you more wins in the long term, meaning it's more efficient in terms of wins to try and improve now. That's why.

Kairya1 votes

Psychological means that it's something that is not connected to logic. It means you win a game, your brain reacts by creating endorphins and you feel good about it. Just like eating your favorite kind of food. Or are you able to create basic emotions on demand?

Honestly, do I seem that stupid to you, that I wouldn't get the meaning of "improve" ? ._. I feel seriously offended now. If you honestly feel that way, please don't bother with responding, as it would make any kind of discussion pointless. No matter what I would say, you would simply deem it to be the opinion of a fool.

Biffolo1 votes

I'm just saying that people shouldn't let themselves be tied down by that sort of thing. You cut emotion when playing this game, period. Also helps prevent tilting.

T RexHasTinyArms1 votes

Normal elo just has more variance, but it still has a similar function. For instance if you played seriously in every single normal you play you would stop playing w/ silver and low gold players who weren't duo w/ very high players rather quickly. You'd probably play w/ some diamond, and maybe even masters players who were just goofing off but still have plat level skill even then, but you'd stop playing w/ people who couldn't get to high gold/low plat level skill like yourself. Just bc not everyone plays seriously doesn't mean you can't estimate what rank someone is if you know their normals opponents and that player plays 100% the way they would in ranked. Yes they will have much higher ranked players in their game who are not being serious and thus playing at a lower skill level, but that will still be the same skill level as the lower skill players who are being serious, and people below the rank of what that normals player could achieve in ranked won't be able to get to that normals mmr, and thus you can somewhat estimate approximate rank based on the majority of low end players in their games.

Biffolo1 votes

You can though. Some people play against plats in normals and get smashed by gold 5 in soloq. It's entirely different.

T RexHasTinyArms1 votes

Do you mean someone who is duo often in solo que has only plat+ players in their normal games and can't get out of gold V? The only way that exists is if they have really bad performance anxiety or something and play differently in ranked than in nomals. However, my bet would be that you mean people play against SOME plats in normals and are struggling vs gold. If they still have silver players in their game who aren't duo w/ diamonds who play seriously in normals, then the players normal mmr isn't above silver, so the plats in their games are ones who screw around. If someone is against plats/diamond/masters players in normals and doesn't ever get matched w/ someone below gold I (unless the lower rank is duo w/ a higher rank), then they should have an easy time in gold V bc gold V players who try hard in normals (even if there are only a few of them they do exist in some amount) can't manage to get high enough mmr to be in the hypothetical player's game who is w/ plats and above.

Biffolo1 votes

First off, mental fortitude is an incredibly important skill, and I feel like performance anxiety ties into that. Either way, no, I'm being dead serious. If you compare Diamond normal games to Diamond ranked games it's a world of difference.

T RexHasTinyArms1 votes

How would you define that/know? Stuff your friends say, or are you on a smurf account? I can tell you that gold level normals and gold ranked look basically the same in terms of play skill. The difference is low gold level normals are 10-20% low golds, 20-50% mid/high golds, and the rest is mostly plats and the occassional diamond 5 or silvers that are duo w/ someone. The difference is bc there are a few players who try the same way they do in ranked, so the skill floor is reasonably similar, but there are a lot of higher players who don't play seriously and drop down bc not being serious they are about the same skill.

Biffolo1 votes

Multiple smurf accounts.

Commandercody12 votes

[{quoted}](name=T RexHasTinyArms,realm=NA,application-id=3ErqAdtq,discussion-id=lUizEWmQ,comment-id=000400000000,timestamp=2015-12-27T17:00:42.125+0000)

Below level 20ish, or below at least silver elo, expecting people to know how to play is just silly. Below level 20 there are so many that don't it's just a crap shoot so why be upset when they are on your team and not the enemy? Below silver people don't understand the game either (at silver people generally start to understand what the game is and just aren't good at doing it), so again why be mad that they don't know how to play?

This statement right here is a major problem in the community. Just by reading this, this automatically tells me you consider anyone with a higher rank a better player by default. Don't say no, because that's exactly what it looks like, and that's exactly what you typed. I played a total of maybe 4 ranked games ever, since playing from season one(low game numbers due to not having a PC until now), and i can tell you I have stomped the shit out of some Golds and Platinum's. That's why i hardly consider rank as a show of skill level anymore. Early season, yes, but not now. It falls on the skill of the individual, not your Rank. The sooner people learn this, the sooner we will be able to get along on a higher level and stop judging a player because he's "bronze V". True, it is only natural a beginner would have less experience than say a season 1 veteran, but different people learn at different paces. Just as i have beaten Golds and Platinum's being unranked, i have been beaten by lower lvls, ranging from 20 and under. Individuality my friend.

*side note- Im not dogging you out brother, just trying to make the community a more accepting place. Quite the impossibility, no?

T RexHasTinyArms4 votes

I can see where you're coming from, but I would argue you misinterpret my post or haven't accurately extrapolated the implications of the underlying concept (although I may just be wrong and we simply disagree about the concept I was expressing). First let me say that yes, I believe a significant rank gap does indicate a higher maximum overall or specific skill level. However, the post I made clearly states that because of this assumption I believe people should be more polite and helpful to lower rank/level players who may be/are weaker players (obviously with level there is greater variance because not all low level players are playing for the first time, or would be a low rank even if they are, my best friend would crush me even as a level 15 probably bc by then he would have learned the game and he is stronger than me at every game we have ever played so my guess is he'd be around low/mid diamond level if he picked up lol seriously, maybe D1). Imo, a much larger issue w/ the community are the two groups of people who either believe rank is an absolute measure (there is a lot of overlap between Silver I and Gold V skill, and some players have great macro play, or utility, but terrible mechanics on damage champs or terrible CSing), or the group that think it has no relevance at all. One group berates people bc they don't understand the individuality of players and specific games (like you said it's important) and one group berates players bc they become frustrated focusing on what is "unfair" or outside their influence rather than focusing on their own game and knowing they will climb over time if they are better players.

If we are not talking about players who are boosted to a rank above their skill level (either through buying boost or baeing duo consistently w/ a higher skill friend who carries them) then I think I can create a solid argument that significant rank gaps indicate significant skill gaps in instances where there is an appropriate sample size (ie both players play ranked more than 20-50 games, or we are looking a average normals matching and both players play an equal amount of serious in their normals across all games). The argument is essentially the ability to climb or not. If you place a diamond smurf in bronze they will climb easily at least to plat level if they play their main role/champs, and if you play as serious as possible in normals to raise your normals mmr you quickly will reach an mmr where you are no longer matched w/ lower ranked players. I have a second account from leveling w/ a friend who joined (and I maintain it bc I like being able to play immediately if I have to dodge a lobby troll instead of waiting) and I was out of practice enough I placed both in bronze at the start of the season. I practiced, improved, and reached gold on the first account, then played the second one into gold. I had a significantly easier time and played a lot of stuff I wasn't used to/would do terrible in gold w/, and was still able to do okay in bronze. I switched to stuff I actually play and stomped up to mid silver (a couple of 14-1 streaks on my heimer when I stopped playing him support/adc) before I started slowing on my win rate. I have a 52% win rate overall on my main account and even w/ some games I played stuff I would only do average on and relied on my team to win the game while I went even and practiced, I still had a 60% win rate on the second into gold. I had riot delete some of the champs on the second account to organize the champs I owned differently (ocd runs in my family and I'm not affected to a clinical level but certainly like specific organization sometimes), and since I have been playing normals w/ mostly champs I main I have switched from being matched mostly w/ bronze and mid silver plus the occasional gold player, to being matched mostly w/ gold and plat players with the occasional high silver or low diamond player. Why did that happen? Skill difference. I'm a bronze level ADC at best and would probably get stomped by you as an ADC, but as jungle/mid/top I play high silver/low gold on champs I'm comfortable w/. When I was playing ADC or stuff like Rengar jungle in normals (stuff I would/have been crushed w/ if I try to play it in ranked) I certainly will get beat by silver and maybe even bronze players who are taking the game seriously. Does this mean they are gold level players? I'd argue no, but rather that I have no competency w/ those roles/champs. A diamond 1 trick rengar should have more knowledge about rengar and how to win w/ him than any bronze/silver/gold player you can find. They may not have knowledge about any thing else though that exceeds many of the bronze/silver/gold.

For this reason I believe that significant rank gaps (bronze/low silver vs gold, low gold vs plat, etc) do indicate a level of skill that the lower player is not able to reach currently. However, this is situation dependent as the higher rank player likely only excels at certain areas to their maximum level (their max rank + or - a division, maybe two). For some people their rank is achieved w/ mechanics, for some it is macro play, for some it's damage champs, while others succeed on tank champs. Additionally, the skill difference assumes that both players are playing at their best. If I have a shit day and want to blow off steam I play normals bc I am distracted, rather than ranked. I expect to lose to lower skill players on their main who are in a good state of mind if I'm doing that, which is why I'm playing normals instead of ranked. Some games people tilt and play much worse than they generally do, sometimes they are just in a state they shouldn't play bc they are too distracted, sometimes they are playing stuff they know they are bad at or just learning. I am not saying that higher rank means the player is always better or better at everything, but that they have some skill that exceeds the lower rank player and should not be upset or rude to a player who is lower skill bc they should expect that difference rather than being mad. At the same time, the individual nature of how each player achieves their rank, and the fact that no one plays 100% consistent means that lower rank players should often beat higher rank players who are on an off role/new champ/tilting hard and that won't change that there is something the lower ranked player could learn from the higher ranked player if they cannot get close to that rank. That's one reason I tend to use lolskill in normals to see how many people on each team are playing champs they are used to and/or their main role in ranked. That way I know if I'm in a game that's just let's have fun game or one that I should find challenging and be able to learn from.

Sorry for the wall of text but I wanted to give enough detail to try and support why I think it is possible to believe rank CAN indicate a significant skill gap w/out thinking that justifies being rude (and also argue that if you're aware of that gap you actually should be more polite and acknowledge it bc imo the lack of people doing that is part of where the issues w/our community come from). However, if I didn't convince you then that's fine too. We can both be polite to new players or people who are looking for help getting better even w/out agreeing w/ each other about how to do that/why it is important to do, and if enough people are actually kind and respectful to other players I actually do think league can be a comfortable and accepting environment. The majority of my games (at least 60-70%) are actually respectful and positive games, and that definitely wasn't true when I started playing a while back so I do believe a positive community in general is an achievable goal.

chipndip15 votes

You aren't wrong...

arc955 votes

Ally: how do i play this

Me: come let sensei show you

never pass up a chance to be a weeb [slayer-jinx-wink]

Very Hard Engage4 votes

^^^^^^^^^^^^^^^

in ranked.

cuz in bots i will literally spend 10+minutes telling you how to last hit, and explain correct positioning.

Akali is SO HOT3 votes

Leave before it's too late

Shield Villain2 votes

That's what Tutorial is for though?

Knoyle2 votes

I learned absolutely nothing from it beyond how to attack and move.

Jack Rakan3 votes

Or how do royaly fuck up playing ashe.

Catastrop1 votes

Did we play the same tutorial?

Canidae2 votes

If you want to know how to play the game in general and aren't asking a specific question, I'd probably just say to google it. Way too much to discuss in a normal match period, and the hundred of articles target at new player would be way more useful than some rushed, haphazard explanation that a person would have to provide while playing.

BluePolarizer2 votes

Best is when I play with my silver friends and get told by silvers in all chat to "go back to bronze".

SolusInCadere2 votes

Let me right some wrongs:

  1. First thing you want to learn is aggro. Learn how minions, towers, and champions AI works. This will save you a lot of frustration, as you will no longer 'die out of no where' (when you were surrounded by minions for 5 seconds). A big thing about this phase is to learn about minions. Minions deal surprising damage early, and you want to avoid aggro-ing them all onto you when you fight.

  2. Step two is last hitting. Learning to slow down your endless push, conserve resources, and still wrack up gold is crucial to advancing in the game. Learning to last hit will get you the positioning and gold to move on to the net step:

  3. All-ins. If you apply the knowledge and skill of steps 1-2, you've set yourself up for an all-in. You have some items from your last hits, and you don't have the lane pushed into the enemy tower now. You also understand how to draw enemies into your minions/avoid their minions during this all-in. All-ins grant even more gold, some breathing room to last hit/back, and let your champion truly flourish as you combo abilities and such

  4. Branching out. For steps 1-3, I would recommend sticking to one role. I personally started top lane, as I could play tanky, forgiving brutes, while still maintaining that duo lane so my friend could hold my hand and teach me. Anyway, now that you have a greater understanding of the lane environment and how to 'get fed', its time to more into other lanes. This will teach you more about each role, as well as let you experiment with different archetypes. Perhaps you had only played squishy assassins, but you pick up a tank and fall in love with that archetype. Or perhaps you were playing artillery mages but find you prefer the 'in your face' style of assassins. No matter what, trying multiple roles drastically increases game knowledge. I would stay away from the jungle for quite a while thou, at least until you get summoner 11 , and even then, I would wait for some Armor Yellows (tier 3 of course. Don't waste IP on tier 1-2 runes)

  5. PvP. Facing off against 'real' opponents is a whole other ball game compared to bots. Games will last longer, meaning you can get further into your build, and opponents are a lot harder. This transition will require a mindset change: you will no longer always get super fed, and will probably actually feed quite a bit starting off. You will also have to group to dragon/mid lane, instead of the 'permanent laning phase' of the bot games. You will learn about team-fighting, positioning, and peeling after the laning phase, skill that are nearly impossible to learn in bot games. The laning phase also changes quite a bit. It slows down and becomes less kill heavy, with frequent harasses and far less '100-0's on the enemy. Be very cautious in lane, as enemies can now snowball off of your deaths, unlike bots.

here are just some other notes:

IP/RP spending. Early on, buy most if not all of the 450 champs, and some 1350 champs. I would avoid purchasing anything above 3150 until you have an extensive grasp of your preferred role, and general knowledge on archetypes. 6300 champs are a major investment, and as a new player, you will probably switch roles/preferences many times. I'm lvl 30 and just discovered a love for jungling after despising jungling since my introduction to League (no armor yellows for me at the time.). Spend all of your IP pre lvl 20 on champions, DO NOT purchase runes yet, as they will ultimately waste your IP unless purchasing the top tier. As for RP: again, spend it mostly on champions. DO NOT buy exp boosts, as they will artificially set match making against you. I would consider buying IP boosts, but it is often better to just buy whatever you want to buy with the RP, unless its runes (which are IP only).

Once you hit lvl 20 abouts, immediately pick up some runes. AD reds, armor yellows, MR blues, and AD quints are a nice standard set that works n everyone, even AP, as the AD helps you last hit. This set will carry you far, and if you often play AD champions anyway, stick with these for a while, and focus on expanding your roster. If you play almost exclusively AP champions, consider buying MPen or AP Reds and quints AFTER buying the standard set. You could also pick up some LS or Spell camp quints, although these are a little niche.

If you love jungling as i do and want runes to improve jungling, consider some AS reds and CDR blues. But sicne these are not really used outside of jungling, you may want to hold off. and DO NOT buy wacky runes like energy regen, gold/5, or exp runes, as these are often useless, or at the very least very, very niche (like MS quints)

When filling out a champion pool, aim to have at least 1-2 solid champions you enjoy playing for each role (mid lane is an exception here, as you will never be forced into mid lane. Just look up the memes), especially for the support role. Then aim to have about double that in addition for the role you want to main (have 5-6), this will take some time, especially if the champions you want are expensive. I'm still filling out jungle roster at lvl 30, I have now 3-4 solid junglers I enjoy, as well as an ADC, two supports, and some top laners (most junglers can also go top lane). If you happen to enjoy many of the cheaper champions (I bought DrMundo recently and LOVE him), that aids in this process.

The reason you want to expand your roster is mostly to grant variety to your play-style. If you frequently duo-que, then having some synergies with their favorite champs can be nice and win you some games. It will also open you up to learn about new playstyles, as at this point there is plenty you will still be unaware of. Take it from me: that's where I am now, and I know how clueless I am about the game.

That's really all the general knowledge I can give. I would love to go deeper into specific lanes, but there are plenty more experienced people than my unranked *** to tell you about that via YouTube.

I hope this helps undo some flaming you have received over the League Chat.

Here's a cat :3

Alleo2 votes

Tfw you put all that work into a post and the OP's level 30.

Pykel1 votes

my suggestions if you are new, 1.play with friends (if you can) 2. play bots, a lot of ppl wanna play 5 vs 5 but thats just not very smart, play bots until you are semi comfortable with the game. 3.mute people the second they say something mean, up to you if you want to report them after the game. i think this game is hard to get into, there is A LOT of micro things you have to learn, but you cant really start learning them til you learn the macro things like how to build (thornmail ashe is not very good) and how to win the game.

Athenes Lulu1 votes

u right click no shite

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