The Health stat is starting to become too important...

Mannny··3 votes·243 views

This stat here used to be used for certain things, like living some burst damage and sustaining in the lane. What it is used now for is a secondary stat for tanking. Champions like Yasuo and Graves buy crap tons of health and are as almost as tanky as actual tanks, and still deal reliable damage. I'm not saying it needs a nerf, this is simply a cause of the damage creep being so high and the meta being focused on bursting people down. If I am playing Jayce and I purchase item 3071 I instantly become a tanky assassin off of only 400+ health. Assassins even have to purchase tons of healthy items in order to be viable. Zed's now adays often times get item 3053 to live more often. If assassins even have to buy healthy items to live then you need to do something about it. Please lower damage creep so champions aren't insisted to purchase mass amounts of health.

5 Comments

DragonShea1 votes

Bitch it got nerfed. aint no carries gonna get s'more HP. The only one that benefits from HP now is Lucian's item 3071

Mannny1 votes

What??? Lucian is just one example, HP is still a prevalent stat in multiple squishy champions.

DragonShea1 votes

{quoted}

What??? Lucian is just one example, HP is still a prevalent stat in multiple squishy champions.

OK MOAR ARMOR AND MR AND LESS HP VIL KIL DEM.

Titanium701 votes

Well - tbh I like the direction:

  • Health: A stat for Bruisers and Juggernauts - easy to get, potent against everything - suffers against BotrK and Dominiks and multiple other effects.
  • Resistances: The stat for Tanks: When stacked hardcouters some champions and offer high utility effects.

What's wrong about that?

Mannny1 votes

There is nothing inherently wrong with the stat. I simply think that it's becoming more of a substitute for not buying Armor or MR and it works too well in that niche.

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