varus "buffs"
When Varus has been successful in the past, it’s been by building raw attack damage and armor penetration items, rather than marksman crit builds. We want to support Varus as both a caster and a traditional marksman, so we’re making the basic-attack scaling on his passive more appropriate in the late game. Passive - Living Vengeance NEWBONUS ATTACK SPEED RATIO +50% bonus attack speed on champion kill/assist (halved for minion/monster kills) DURATION 6 seconds for champion proc, 3 seconds for minion/monster proc ⇒ 5 seconds in both cases
umm this does nothing to help him.....who cares about his stupid passive and you cant do the caster build anymore because of the nerf in lethlity and items containing it. with the nerf in fervor the only viable keystone for him.....decided to change it and with that he is essentially weak. i would rather have a permanent 20% attack speed bonus rather then a temp 50% attack speed bonus.... most people on varus will build close to 2.0 attack speed so therefore his passive is useless and his passive is liek the worst in the game hands down. People will argue or downvote me so what eves, saying that he has poke.... you know who also has poke ez and his poke out damages varus poke by a huge margin. i can think of a dozen ways to improve him but people will say he is op when he isnt....
+ 5% from Mastery that is still pretty useful. You still get the 40%/20% flat attack speed on champion/minion kill on top of this extra bonus.
does not have the worst passive, I think
has a far worse passive.
and its much more reliable then
and possibly even
at getting away.
he is much better at it.
and some may say
but I feel his normal ADC build is still alright. And while Varus isn't my "main" ADC he is my 3rd most played ADC and my other 2 best being