can we make garens isolated spins count as single target damage?

Critmaster Garen··2 votes·1,013 views

as a reminder what im talking about.

Judgment deals 33% bonus damage when hitting a single target and can critically strike for 50% bonus damage.

meaning when the 33% damage increase triggers, because you spin on a single target, the damage dealt counts as single target and not as area of effect damage.

its a small change, but this would give him realistic access to spellvamp from runes and death dance, because hed get the full benefit while fighting only a single enemy.

also, the crit bonus on isolated spins could be increased to 100%. i guess garen is not allowed to get the full benefit from critical strike, because you dont like aoe crits (MissFortune lol). but when the islolation damage triggers, the damage isnt applied in an aoe, so it shouldnt be a problem.

12 Comments

Saezio1 votes

[deleted]

Critmaster Garen1 votes

{quoted}

why not for all abilities then?

It is also multi-hit that's another reason it wouldn't fit that category even if we gave all champs full vamp for hitting 1 target with aoe abilities.

this is a bit different. its not like a lux e or other usual aoe abilities.

the spin already has a mechanic inbuilt that differentiates between hitting a single target and hitting multiple targets. i just want this mechanic be extended to spellvamp and similar effects.

EbonyBladeJ881 votes

inb4 all the people say "You just want Garen to sync better with the proposed Conqueror changes!" or some other REE-filled response about how it could break him, or some other thing like that.

I say that's not an unreasonable idea or change, as it would make sense from a gameplay viewpoint, since in those instances he IS only hitting 1 target.

Saezio1 votes

[deleted]

Critmaster Garen1 votes

{quoted}

Well, it is also multi-hit in addition to being aoe so you would have to violate both terms for vamp and Ravenous :/

i dont think spellvamp gets reduced for multi hit abilities, does it?

its usually only less effective for aoe effects. let me double check.

edit.: ravenous hunter and death dance would probably be the only cases that are interesting for garen.

neither of them mentions multi hit abilities. only that theyre 33% effective for aoe effects.

Saezio1 votes

wait, i just checked too, it doesn't indicate it but I am 99% sure malza E for example doesn't grant the full heal for all ticks

Edit: Seems like I am wrong, anyway I'll delete the comments to avoid confusion (even though I am pretty sure dots don't grant full effect either)

Critmaster Garen1 votes

{quoted}

wait, i just checked too, it doesn't indicate it but I am 99% sure malza E for example doesn't grant the full heal for all ticks

i cant find any confirmation of that. neither on the wiki, nor the tooplips.

the only cases that are mentioned are reduced effect for aoe abilities, and that on-hit effects dont trigger spellvamp.

so malzahars e aswell as garens spin shouldnt get a reduced effect for being multi hit abilities.

Critmaster Garen1 votes

{quoted}

inb4 all the people say "You just want Garen to sync better with the proposed Conqueror changes!" or some other REE-filled response about how it could break him, or some other thing like that.

I say that's not an unreasonable idea or change, as it would make sense from a gameplay viewpoint, since in those instances he IS only hitting 1 target.

nah, if they dont make any major changes to the new conqueror and allow it to fully stack it off the spin, its still garbage for garen.

EbonyBladeJ881 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=lEkcrZaL,comment-id=00010001,timestamp=2019-02-15T00:56:18.264+0000)

nah, if they dont make any major changes to the new conqueror and allow it to fully stack it off the spin, its still garbage for garen.

I'm just saying that's how people would respond to your post on first glance.

Boatwhistle1 votes

I would like thresh to be able to proc relic shield's execute if he hits a minion at melee range doing his little melee animation... unfortunately riot doesn't make exceptions to produce better synergies no matter how fair and reasonable it maybe.

Critmaster Garen1 votes

{quoted}

I would like thresh to be able to proc relic shield's execute if he hits a minion at melee range doing his little melee animation... unfortunately riot doesn't make exceptions to produce better synergies no matter how fair and reasonable it maybe.

those are entirely different cases imo.

to be able to proc relic shield, his auto attack would have to be coded as a melee attack, which would cause a bunch of problems. either it would be a lot of extra work and its a lot more complicated to make his auto attack situationally a melee attack at close distance and a ranged attack further away, or it could cause really bad item interactions. because what type of champion would he be? a melee champion or a ranged champion? technically he would be both. so what kind of items would he be allowed to buy?

i dont work there, so i dont know what the issue with that particular case would be.

garens spin already checks if he is spinning on a single enemy unit, or multiple enemies. it should technically be possible to make his spin count as a single target spell, when the damage increase is triggered.

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