I was thinking about a new defensive item

Spoofghoul··1 votes·225 views

Stormraiders bullwark 3600 gold 400 Health 40 Armor 40 Magic resist 150% health regen

Passive Energize: Gain charges upon moving or casting and taking damage ( charges slowly when moving gains bonus charge on using abilities, similar to ludens/statik and charges quickly when taking damage) Unique passive: At 100 charges gain a shield which blocks 10-180 damage, based on level, plus 5% of your maximum health. Shield lasts untill destroyed and is consumed on your next basic attack dealing the amount of shield you currently have as bonus magic damage in a small line in front of you, 125 by 300 units.

An extra defensive item for tanks juggernauts and fighters.

Has the follwoing items in build path and an extra 780 combine cost item 1031 item 1057 item 3801 item 3801

Charge speed: 2 per 100 units moved 10 per spellcast 1 per 10 damage taken before resistances

Any feedback would be welcome

3 Comments

Critmaster Garen1 votes

id definitely like to see an armor+mr+health item again since they screwed with item 3105 it used to be such a well rounded item.

imo the shield passive would already be enough to help deal with poke in lane. id make it something simpler like

item 3801 + item 1033 + item 1031 have it give the basic shield for 20 - 180 and then have it build into a larger version that adds the 5% max health in shield bonus.

the shield only needs to last like 1 or 2 seconds, but only triggers upon taking damage.

taking ranged auto attacks builds stacks faster.

or you could make it separate items. the straight line skillshot sounds kindof nice. taking damage gives you up to 100 charges, and the next auto attack creates the effect.

Spoofghoul1 votes

Yea i was thinking of a weaker version with an upgrade. The shield sort of works like static shyv where you keep the charges untill you attack except an opponent can kill the shield after which you have to recharge it.

And dealing damage consumes the shield dealing the amount of current shield as damage.

gives some outplay options and some decision making of do i deal more damage vs taking less damage.

Item definitely isn't cost effective without the passive but with shield up it should be cost effective and it's quite expensive but thats on purpose because it is a good alround defensive item.

Not quite as strong as say randuins vs physical damage or spiritvisage vs magic damage and you can easily get say a randuins + negatron for similar defensive stats in the same price range. So it can compete with other options and vice versa.

SLICE AMERICANS1 votes

I'm just worried what might happen if you put something like this on Garren or Tahm.

Also Mundo's got enough ways to basically throw his HP bar at you as is. (though at most its like 210-250 damage)

More from Gameplay

More by Spoofghoul