Can we stop demonizing Riot developers who think outside the box?
I'm not going to say Rioters like CertainlyT haven't made a few mistakes, but we all make mistakes at our jobs, especially when we try to move forward and do new things.
Things get stale when they stay the same, this is just fact. Certain Rioters seem to try to implement out of the box champions, playstyles, and mechanics that can only improve the game in the long run.
When, in the effort to make a more fun game, a bad mechanic or poorly designed champion makes it into play and you demonize Riot for it, you create a polarizing scenario that puts Riot on the defensive where they have to justify themselves and stand by their team.
Can you imagine working somewhere where if you did something a bunch of whiny children didnt like your boss would throw you under the bus and wouldnt be able to feed your family? Come on people, get real.
Have rational discussions about the game and understand that probably most of the development team is trying to put things into the game that are fun. Maybe if we can have friendly discussions, we can actually get Riot to take our opinions to heart and make changes accordingly.
You want Cass reverted? You won't get that asking for CertainlyT to be fired. You think Mordes changes were a complete failure and he isn't fun? Stop attacking them and making them feel like they need to defend themselves. We all want the same thing here.
**Edit: For you guys that aren't adults yet, I'll explain why you need to tone it down.
I wasn't defending the design of anything, but rather the designers. These are people trying to make a living designing fun things for you to play FOR FREE. Be decent. If a pimply teenager came to my work, cursed me out for every mistake i made, and asked for me to get fired when they didn't like something I did, I'm pretty sure I wouldn't be inclined to listen to their opinions. **
Edit 2: Let me say it as plainly as i can, I agree that some design and balance choices are horrendous. I just made an entire post a couple of days ago about why I think Riots design principles are flawed and problematic. But that doesn't give me the right to throw the rules of decent human interaction out the window and become a rage monkey. It just isn't right.
On a side note, since CertainlyT has been the topic of discussion, his champions are not the most op, problematic champions in the game. They are also some of the most fun champions to play, with mechanics that push the boundaries of what league can do. Are they overloaded? Oh hell yeah. Do I think both Riot and CertainlyT know that? definitely. They are trying to push the game further and advance it. I disagree with how they are doing that too, but i can respect them as human beings while i argue my point.
CT's champs are hardly the first to needs nerfs.
- The only counterplay he had and still has is "Dont get close to him". He basically counters almost every melle champion in the game. His whole design is flawed.
- His kit was and still is so strong that everything else he has has to be made shit just to make him balanced. RIght now theonly yasuo players that can play him well are those who mastered him.
- Broken on launch, granted that is not bad, because there were more broken launches, however she suffered the same fate yasuo did. She had to be nerfed to near uselessness for her not to be broken. And she is the mist balanced champ that CT created, how fcked up is that???
- Do i even need to say anything?
- The best support in the game bar none, because of his kit which covers EVERY POSSIBILITY. He doesnt have only a heal, but that is fixed to an extent because hes the best ranged support whih can use targon.
is broken.
is broken. Allow them to be strong and you will see the meta warped.
or
that do their jobs too well. Unfortunately that's not as true when Vayne has a 2 second Tumble with Invisibility, but he's still extremely effective at dueling a carry when caught out of position because he can build pure armor and still do damage because of how is Brutal Strikes and Ground Slam work and, once again, he drastically reduces the power of auto-attack carries by literally cutting their auto attack speed in half at max rank. Basically, the AD Carry (if they are any good) have no choice but to focus on Malphite or be rendered next to useless if not flat out killed in some cases.