So u nerfed the shit out the conqueror because ?????
https://res.cloudinary.com/dolstrmxz/image/upload/v1553419290/tryndamere.jpg Hey Guys. i dont wanna rant or anything.im just wondered. look at my last match in the picture. i dont want to talk about my inting botlane or anything about losing the game and the elo diffrence and etc.... NO. i want to talk about conqueror. i know GRASP is an early game keystone which is pretty strong but it fells off during mid-late game and conqueror is a scaling rune that allows u to fight with the Tanks because of the true damage it gives u but its so weak early game vs Grasp.actually Grasp is for short trades and conqueror should beat grasp in extended trades right? ok. in my last match even tho that volibear had grasp i killed with outplaying him because of some mistakes he did early game and got 3 solo kills on him but somehow because of his team he could catch up on gold&EXP(because my team was losing i had to go to help my team and he got some free farm and turret). NOW THE MOST IMPORTANT PART I WANT TO TALK ABOUT IS: about 23 minutes of that game. i went for 1v1 that volibear. a TANK with grasp. and me a tryndamere which is one of the best duelists in the game WITH CONQUEROR. in that moment i had tiamat+zerkes+BORK+Rageblade+ER(3 core AD items) and he had Sunfire+Randuin's Omen+Spear of shojin+Ninja Tabi(only 2 ARMOR items). so i built my rage on minions and i fully stacked my rageblade and i slowed him and i procced my conqueror almost in 1 second he fighted me back and he WON 1v1 against full rage full ragebladestack conqueror activated Tryndamere . A TANK with ONLY 2 armor items with GRASP won 1v1. he didnt even kite me during my ult we were fighting for almost 8 seconds i think and he didnt kite me at all i was attacking him with full conqueror + rageblade + bork stacks for 8 fucking seconds and i couldnt kill him. in THAT point which those items im suppose to melt a 2 armor item TANK i should melt him not even winning melting him but i lost 1v1. SO Guys if grasp is better early game and after 23 minutes conqueror doesnt scale (BECAUSE they nerfed the shit out of the conqueror and they didnt touch FUCKING OP TANK items) whats the point of taking conqueror at all then? RIOT? just remove that keystone if u dont like it u dont need to nerf the shit out of him and make it unplayable except for some certain champions(riven etc ...). just remove it. u know how disgusting u feel? When u are full damage with armor penetration and anti-tank items with conqueror ON Tryndamere and u cant 1v1 a fucking tank that doesnt even try to kite u during u ult? FML. i mean even JAX and Vayne that are the best duelist in the game Right Now they have to Kite tryndamere during his ult because of his insane damage but he didnt even kite me he didnt even NEED to kite me. in season 8 with old conqueror and old IE we could have almost 30% true damage and now its only 10% (which very very very big nerf) because there was alot of damage in the game riot said. but the only damage nerfed was for us and bruisers. TANK's Damage didnt get nerfed. Mages damages(Ahri/Annie/Vladmir...) Damages didnt get nerfed. there is still so much damage in the game and the only thing u did was nerfing the shit out the bruisers and specially tryndamere that has 47% winrate right now even with the buff he recieved just imagine with this game i showed u how much u destroyed bruisers.
to deal with his passive, armor, and grasp and not
.
In summary, you did not optimize item build.
[slayer-jinx-unamused]
to get the passive buffs
as far as
does give some armor pen 6 + 0.5 per champ lvl isnt a lot. at lvl 18 that is 6+9 for 15% which is still less then
is fine. but there are other items that could of made you more effective vs 
. the passive when you ult on spear allows you to get more dps in that window which is when you have 100% fury for crit to max your damage.
for 60 armor 425 hp
60 armor 400 hp
20 armor for a total of 140 bonus armor not including the crit reduction damage, AS debuff and the 12% damage reduction from autos. his base armor is 35-95
which increases this by another 30%
so lvl 16 voli again has 1829 base hp + 425+400+450 +250 +200 ( not including runes ) gives him 3554 hp and when he triggers his passive he regens 1066 hp(+another 30% from spirit visage) and you dont think its worth building any fukin grievous wounds ?
. Cdr, Armor shred, damage, and health all wrapped up in one nice package. Getting that and Mortal Reminder would effectively make Voli's armor pretty thin and effectively cut down his passive.
Also, he didn't tell you to take Grasp, he said buy Mortal to deal with his passive, armor, and grasp.
with a 52.42% win rate and a 46.52% pick rate as his 1st item.