IMO, the PBE buffs to Dorans Shield dont accomplish what Riot wants for it

DeusVult·11/6/2019, 4:38:41 PM·2 votes·1,604 views

item 2033 + Teleport are already the go to for most top laners when you know you are going to be poked out of lane by some ranged top laner.

Adding up to 10 more health to be regenerated over 8 seconds (based %missing health) isnt going to make it easier for tanks or melee top laners to fight into ranged top laners. And the 75% reduced effectiveness for ranged users of shield 100% doesnt matter, since they are already taking offensive items, not shield.

A better unique passive would be taking 2 less damage from ranged champion auto attacks. Or even less damage from minion auto attacks. Cause they trade on to you in the wave and take minimal minion damage, god forbid they step out of position into the wave and you trade onto them and their minions destroy you because you are a melee champ

4 Comments

WoonStruck11/6/2019, 4:41:27 PM3 votes

There are plenty of laners whose go-to is item 1054, and it already does a pretty good job at what it does overall. 33% buff for melee is going to do plenty.

item 2033 needs to be nerfed or removed. You can take so many horrible trades and just win because you have the item vs someone who doesn't, ranged or melee.

Azurereaper11/6/2019, 5:29:23 PM2 votes

How about throwing something crazy into the mix with Dorans Shield and have it deflect 25% of range autos to a friendly minion in range. Passive disables after 5-10 minutes. Now the advantage of being range pushes the lane and makes it harder to cs.

Darkdemon65311/6/2019, 4:49:26 PM1 votes

{quoted}

item 2033 + Teleport are already the go to for most top laners when you know you are going to be poked out of lane by some ranged top laner.

Adding up to 10 more health to be regenerated over 8 seconds (based %missing health) isnt going to make it easier for tanks or melee top laners to fight into ranged top laners. And the 75% reduced effectiveness for ranged users of shield 100% doesnt matter, since they are already taking offensive items, not shield.

Something I also missed with the changes is the regeneration will be happening over 8 seconds instead of 10 seconds. That alone is an increase in health per second of 25%. I don't know if it will be enough, but it's definitely significant.

The 75% effectiveness is to make sure it's not taken (or at least not as often) in bot by champions like Vayne.