Quinn and Valor shouldn't share cooldowns.
This, and fixing her 500 billion bugs which make release Yorick look like QA actually played him, would be all she needs.
This, and fixing her 500 billion bugs which make release Yorick look like QA actually played him, would be all she needs.
While that would be cool, it thematically wouldn't make much sense for most of her abilities.
Her Passive As Quinn: Valor is used. As Valor: Non-existent.
Her Q As Quinn: Uses Valor. As Valor: Uses himself.
Her W As Quinn: Uses Valor. As Valor: Uses himself.
Her E As Quinn: Uses herself, then Valor (passive). As Valor: Uses himself.
Her Ultimate As Quinn: Uses Valor. As Valor: Uses Quinn.
As you can see only E is one that actually doesn't use Valor; this is assuming one regards the auto passive proc as a "separate" ability.
I suggest her E to be the only one that doesn't share CD. This allows her to chase targets especially when they flash or dash right after you Vault on them by activating Tag Team then use a second dash. This buffs her mobility and stickiness... however the real problem of her kit are the bugs on her passive.
Right now the only thing that Quinn does that other ADCs don't do as well in is to be an epic splitpusher. Assuming you actually survive your lane against ADCs like Vayne, Caitlyn, Tristana, who will either displace themselves back or knock you forward, nullifying your Tag Team effectiveness; nullifying half your abilities per se.
Her ultimate also has a terrible base damage. Jinx does better damage with hers on all stages of the game assuming they have the same items. Valor has to be relatively in melee range to actually make it hurt whilst Jinx's is a completely safe global. Quinn should get a better reward than that of Jinx considering the circumstances Valor has to be in to make the Skystrike hurt. Skystrike's only advantage is that it has a small but noticeable bigger radius than that of Super Mega Death Rocket.
These points all seem valid.
+1
#Squawk
I agree with your post.
+1
GOUGE 'EM!
Well Quinn's ult does a lot more than just damage. It's also impossible to miss. The only thing I would dare to buff about her ult is its cooldown, since it is like twice as long as the average ult. Come to think of it, does anyone have a longer cd on their ult?
I'm really talking about Valor's ultimate though. Skystrike. I'm talking about the damage component of Quinn/Valor's ultimate. At rank 3 Karthus' ultimate and Wukong's ultimate have higher cooldowns. If you're talking about the 140 second cooldown at rank 1 then I think that's fair considering that that it gives a lot of movement speed. I'm particularly peeved by how little damage Skystrike does though.
skystrike isnt meant to be a stand alone and it does alot of damage as it scales with enemies missing health
maybe at mid game but during the lane phase the damage output you can deal with Valor's increased attackspeed and Skystrike is incomparable to a same level, same item Jinx, who's meant to hypercarry with her ultimate and general AA damage. Just because it scales with health doesn't automatically make it deal OP damage. Skystrike's general damage early is really low. You have to get the enemy ADC down to below 420 health for Skystrike to deal more than just a couple autoattack's worth of damage.
it doesnt ahve to be as op if you ult and you ahve the same damage as jinx your q blinds and e interupts the enemy seconds of no damage in your favor and you have your skystrike jinx has skills that have to channel and arm are easily dodge able in valor form and her ult in greatly reduced at point blank range
Way too bursty. Her full combo would be absolutely devastating.
Q>Autoattack>E>Autoattack>R>E >Q>Autoattack>R>E>Autoattack>Q. Way too much burst.

missed one.
I was just going after champs who have burst that can happen in almost an instant, while the whole combo that Black Star listed would take quite some time to pull off, and very hard to pull off right.
Difference being none of those go bot and none of those can build ADC and be absolutely devastating.

Graves burst would be nothing compared to a quinn + valor that didn't share cds.
Yea but graves doesn't become melee to use his burst. Quinn cant ult in lane because either you get kited by enemy adc ( or cc
) or get cc by enemy supp (like every supp should unless there a potato ) whats worse it doesn't even have to be a hard cc ,a snare or even a slow could fuck quinn up when she ults.
Not with these changes. She would literally hit 6 and kill the enemy adc.
she already does that ult jump Q auto auto reactivate ult and the enemy adc is dead
So there isn't a need to add about 300 damage to her level 6 combo.
ya especially late game she can suicide bomber and flank the enemy from behind kill the enemy adc who can't do much due to her blind and her e is a semi mini-stun sorta thing
Ok, I may have missaid that. The burst would actually be really high already, but now she'd be the absolute unduelable adc that cannot be killed by assassins during teamfights. (Unless the enemy team assassin is super fed)
FYI, that's 3 far mobility spells if you use it right. (And not short range dashes, long range with really scary kite potential.)
I see someone mentioned Graves, but graves is all burst and no utility, except for his w. Once his abilities are down, he can't burst anymore. That Quinn full combo does heck of a lot every time, maybe not very bursty, but gives her more dueling potential she ever needed.
That's 4.5 seconds of blindness, 3 dashes that slow and interrupt if pulled off right. And it isn't hard to do so. What, 2 skillshots and rest all point and click or around the champion? Complete nightmare for top laners and ADCs to duel. And even worse, she's a marksmen and would do heck of alot dueling power and assassin potential built as an ADC!
(Quinn main here, I'm not against this buff, but it would honestly hurt the champion so much and I don't want to see her nerfed D:)
What of
?
Also a level 5 bird watcher
I don't see any ADCs in their.
It's that way for a reason.
lucain can burst like that
Hardly, he has an auto attack reset, not full on burst.
i havent seen much champions lucain cant burst down considering that he is built well and doesnt fall under heavy cc the tankiest champions ive seen get burst for 40% of their health jsut by 1 round of lucains combo and he can chain that 2-3 times
They most definitately should share cd's. She already has a shitton of burst, and this would practically double it. Instant broken.
What Quinn needs: A half decent AA. Lot of ways to go on this, from readjusting when the sound plays to making it faster overall. Better Harrier proccing. Half the time, it seems like Valor comes down as my AA hits the target, but it doesn't proc the mark. Better Harrier marking. Often times it seems like Valor just completely marks something completely random.
You do all that, and her win rate probably jumps up 5% and she most likely become on of the top 5 ADC's played.
Or rework the passive into something more consistent, considering the role of an ADC, she can't leave noticeable damage like that just on chance. Crits are different because every champion has them.
I suppose that is another way to go.
Maybe something like every X seconds Quinn's next AA does bonus damage and grants sight for Y seconds. Vault instantly resets it. So essentially keep it the same, but without marking the targets.
or you could consider them like crits to not be garenteed damage but pleasant bursts when you get them
Her auto-attacks are so buggy. i've missed kills before because the Harrier procced during an auto-attack animation (but was then not consumed by that attack)... or Vault has launched me too far from the opponent, or I've started an auto-attack only to have it cancel after the animation has started.
obviously harrier wouldnt be procced if it is just starting after you already fired an attack because the attack does extra damage because quinn fires multiple arrow bolts at the character if you dont see the multiple bolts that means it wont proc
Yes, obviously it doesn't proc currently. Okay, but why is it programmed that way? Why does the attack frame of an Harrier-enhanced AA need to be SO different from a regular one?
It's just part of what makes her clunky. You start to attack an enemy, mid-air they're marked by harrier, and if they aren't completely stupid, they'll walk away even though they still take the non-enhanced attack. I'm all for champions having windows of power, but compare this even to Bard, whose AA enhancements are also periodic. It never feels like I'm "missing out" on a Bard meep hitting an enemy, because if it arrives as I attack, it joins the attack.
i think: because the theme behind useing the harrier is that when valor scratches the enemy quinn takes the distraction to fire a multitude of shots. lets compare cross bow bolts to cosmic magical spirits who are live and can likely jump on bards already in air attack en route
If you didn't share cooldowns on transformation she'd be broken.
If you didn't share cooldowns on transformation she'd be broken.

=
, right?
=
, right?
I was making the point that they let the "do X and she'd be broken" logic through for someone like Nidalee. I didn't mean to imply equality, my bad.
Fix her bugs first. I'd bet once they do that, she'll no longer need any buffs at all.
but all transformations have shared cd.
lmao nidalee? elise? no way and if you add rek sai they dont share too
lmao nidalee? elise? no way
but but but what about
.
To be honest, Shyv's feels more like an ability steroid than a transformation, though Gnar is undisputable.
idk
that'd make her even burstier than she already is
youre saying that like she was the op assasin of the game while she is one of the worst champion of this game
i mean think about it
she'd basically become to autoattackers what pre-nerf leblanc was to casters when she had her silence. 3 seconds of blind on top of pretty decent mobility and high burst?
she'd need a lot more than just "refresh her CDs when she goes birb mode lol" if we want to push her as a scout-based assassin
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i mean think about it
she'd basically become to autoattackers what pre-nerf leblanc was to casters when she had her silence. 3 seconds of blind on top of pretty decent mobility and high burst?
she'd need a lot more than just "refresh her CDs when she goes birb mode lol" if we want to push her as a scout-based assassin
Riot could always make it so the blind cooldown is shared and not the rest of the kit.
Also give valor voice over....
I think it makes sense though because Quinn and Valor are two separate characters that should have separate cooldowns, but that's from a aesthetic standpoint, don't know about balance, but it seems like a decent change to make also if Quinn could be used in some of Valor's movess or at least work on the same passive.
You can make valor be immune to damage but still have Quinn walking around the ground (vulnerable to), when you attack someone Quinn will attack the same target and proc the passive or something. This is a dumb idea don't get me wrong, but it'd feel cool if Q&V were actually a cohesive group instead of tag team partners who are never in the ring at the same time.
No. It's an awful idea that would completely break her. Her level 6 would basically be an instant kill. She needs her bug fixes, and maybe some way of avoiding/reducing damage taken while in Valor form, and that's it