Suggestion For Azir Mobility Tweak: Castling
For those unaware of what I'm talking about when I say such a thing, Castling is a strategy in chess to move your king behind a rook to simplify it a ton. It's usually used to make your king harder to touch and for a sudden change in position. This is what I suggest be changed with Azir's mobility in the update. Something along the lines of:
Ability 3- Castling Active: Azir and the target allied Sand Soldier fade into sand and switch places over X delay.
This would make Azir easier to tackle since now his mobility has a delay and he won't always be guaranteed protection wherever he goes. On the flip side, Azir now has a form of self-peel outside of his ultimate, his mobility is no longer a dash, and his mobility no longer requires him to be put on the defensive by using a Sand Soldier to escape. Furthermore, this makes his "Shurima Shuffle" harder to pull off since it now has a telegraphing and no longer causes Azir to have the protection of a Sand Soldier while doing so. These changes in mobility to make him have more telegraphed and easily punished would allow for more of his power to be put into his Sand Soldiers and not a bunch of combos that just feel strange for a zoning mage to have. They would still be possible, but they would now be less powerful overall.