"Riot is making every ADC have 70-100% crit chance at late game!!!"

YumaS2Astral··3 votes·625 views

I posted this on another thread, and for some reason, nobody replied.

I think that the reason why Riot is making every ADC have the possibility to crit on most of their attacks, is to allow crit to be less random. This can allow Riot to balance them better. After all, people are complaining so much about how crits are random, yet they are mandatory on every ADC, and give too much of a powerspike.

This is also the same reason why they lowered the overall AD on marksmen (their items have reduced total AD). This is one of things they are doing to address the crit problem.

Another reason why I think that people complain about crits, is due to their synergy with some champion's abilities or passives. For example, Yasuo gets double crit chance, and Jinx can have AoE crits thanks to Fishbones. This makes crits be way more powerful than they should be. But I don't think that crit should be removed, as it is a necessary mechanic to allow ADCs to do significant damage late game. An auto-attack that it is not backed by crits is not going to do a lot of damage, unless you can compensate that with on-hit effects. For example, Vayne can build Phantom Dancer as her only crit item thanks to Silver Bolts, while Kalista can build no crit items, thanks to Runnan's Hurricane and Rend.

Also, as much as I hate Yasuo, if crit was simply removed, he would become completely useless and would have to be reworked. He is completely reliant on crits.

5 Comments

Penns1 votes

I think the reason crit is "stronger than is should be", is because when both ADCs have IE only, trade 2 auto attacks and one of them gets lucky and crits twice, he basically did 5 auto attacks instead of 2. Thats fun Kappa

YumaS2Astral1 votes

{quoted}

I think the reason crit is "stronger than is should be", is because when both ADCs have IE only, trade 2 auto attacks and one of them gets lucky and crits twice, he basically did 5 auto attacks instead of 2. Thats fun Kappa

And that's exactly why Riot is allowing ADCs to have higher crit chance. If you know they will crit on most of their auto-attacks or in all of them, you know when you will win or lose a trade.

HolowHall of Hal1 votes

Crit in the late game sure it will be somewhat consistent that's good but what about when adc's start getting their crit items? In the early to mid game when crit chance is still kind of low (compared to late) , the fact that you can get lucky with the RNG and the other adc may not will still be a factor.

Shosuko1 votes

I miss the old green potion because it would cap off a 3 item build to a good enough crit rating to bring consistency. I'm glad they're bringing it back.

disregardable1 votes

I don't get where this is coming from. The standard AD build (ie pd lw bt ga) doesn't have more crit. I mean what do you think will happen? People will honestly go without armor pen or life steal for more crit? People won't get a defensive item? Of course not.

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